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feat(model): implement more of CM2Model::AnimateST
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@ -618,6 +618,10 @@ void CM2Model::AnimateST() {
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}
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}
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// TODO
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// TODO
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if (this->float198 == 1.0f) {
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this->uint90 = 1;
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}
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}
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}
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void CM2Model::AttachToParent(CM2Model* parent, uint32_t id, const C3Vector* position, int32_t a5) {
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void CM2Model::AttachToParent(CM2Model* parent, uint32_t id, const C3Vector* position, int32_t a5) {
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