feat(component): implement CCharacterComponent::SetFace

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fallenoak 2025-10-24 13:17:31 -05:00
parent 0a2438b321
commit 2393f0aefa
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GPG Key ID: 7628F8E61AEA070D
2 changed files with 76 additions and 0 deletions

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@ -292,6 +292,35 @@ void CCharacterComponent::PasteScale(void* srcTexture, MipBits* dstMips, const C
// TODO // TODO
} }
void CCharacterComponent::PasteToSection(COMPONENT_SECTIONS section, void* srcTexture, MipBits* dstMips) {
if (!TextureCacheHasMips(srcTexture)) {
return;
}
auto& sectionInfo = CCharacterComponent::s_sectionInfo[section];
TCTEXTUREINFO srcInfo;
TextureCacheGetInfo(srcTexture, srcInfo, 1);
if (srcInfo.width >= sectionInfo.size.x || srcInfo.height >= sectionInfo.size.y) {
// Calculate source mip level appropriate for section size
int32_t srcMipLevel = 0;
int32_t srcWidth = srcInfo.width;
while (srcWidth > sectionInfo.size.x) {
srcWidth /= 2;
srcMipLevel++;
}
C2iVector srcPos = { 0, 0 };
CCharacterComponent::Paste(srcTexture, dstMips, sectionInfo.pos, srcPos, sectionInfo.size, srcInfo, srcMipLevel);
} else {
C2iVector srcPos = { 0, 0 };
CCharacterComponent::PasteScale(srcTexture, dstMips, sectionInfo.pos, srcPos, sectionInfo.size, srcInfo);
}
}
void CCharacterComponent::PasteTransparent1Bit(void* srcTexture, const BlpPalPixel* srcPal, MipBits* dstMips, const C2iVector& dstPos, uint32_t dstWidth, const C2iVector& srcPos, const C2iVector& srcSize, TCTEXTUREINFO& srcInfo, int32_t srcMipLevel, int32_t dstMipLevelOfs) { void CCharacterComponent::PasteTransparent1Bit(void* srcTexture, const BlpPalPixel* srcPal, MipBits* dstMips, const C2iVector& dstPos, uint32_t dstWidth, const C2iVector& srcPos, const C2iVector& srcSize, TCTEXTUREINFO& srcInfo, int32_t srcMipLevel, int32_t dstMipLevelOfs) {
// TODO // TODO
} }
@ -348,6 +377,21 @@ void CCharacterComponent::RenderPrepHL(CCharacterComponent* component) {
CCharacterComponent::PasteFromSkin(SECTION_HEAD_LOWER, skin, CCharacterComponent::s_textureBuffer); CCharacterComponent::PasteFromSkin(SECTION_HEAD_LOWER, skin, CCharacterComponent::s_textureBuffer);
} }
auto faceTexture = component->m_texture[TEXTURE_INDEX(VARIATION_FACE, 0)];
if (faceTexture) {
CCharacterComponent::PasteToSection(SECTION_HEAD_LOWER, faceTexture, CCharacterComponent::s_textureBuffer);
}
auto facialHairTexture = component->m_texture[TEXTURE_INDEX(VARIATION_FACIAL_HAIR, 0)];
if (facialHairTexture) {
CCharacterComponent::PasteToSection(SECTION_HEAD_LOWER, facialHairTexture, CCharacterComponent::s_textureBuffer);
}
auto hairLowerTexture = component->m_texture[TEXTURE_INDEX(VARIATION_HAIR, 1)];
if (hairLowerTexture) {
CCharacterComponent::PasteToSection(SECTION_HEAD_LOWER, hairLowerTexture, CCharacterComponent::s_textureBuffer);
}
// TODO // TODO
} }
@ -632,7 +676,38 @@ void CCharacterComponent::ReplaceExtraSkinTexture(const char* a2) {
} }
void CCharacterComponent::SetFace(int32_t faceID, bool a3, const char* a4) { void CCharacterComponent::SetFace(int32_t faceID, bool a3, const char* a4) {
bool isNPC = this->m_data.flags & 0x1;
if (isNPC) {
return;
}
auto skinSectionsRec = this->GetSectionsRecord(VARIATION_SKIN, 0, this->m_data.skinColorID, nullptr);
if (skinSectionsRec && skinSectionsRec->m_flags & 0x8) {
return;
}
if (!ComponentValidateBase(CCharacterComponent::s_chrVarArray, this->m_data.raceID, this->m_data.sexID, VARIATION_FACE, faceID, this->m_data.skinColorID)) {
return;
}
this->m_data.faceID = faceID;
this->LoadBaseVariation(VARIATION_FACE, 0, this->m_data.faceID, this->m_data.skinColorID, SECTION_HEAD_LOWER, a4);
this->LoadBaseVariation(VARIATION_FACE, 1, this->m_data.faceID, this->m_data.skinColorID, SECTION_HEAD_UPPER, a4);
if (a3) {
this->LoadBaseVariation(VARIATION_HAIR, 1, this->m_data.hairStyleID, this->m_data.hairColorID, SECTION_HEAD_LOWER, a4);
this->LoadBaseVariation(VARIATION_HAIR, 2, this->m_data.hairStyleID, this->m_data.hairColorID, SECTION_HEAD_UPPER, a4);
}
this->m_flags |= 0x4;
this->m_sections |= (1 << SECTION_HEAD_LOWER) | (1 << SECTION_HEAD_UPPER);
// TODO // TODO
this->m_flags &= ~0x8;
} }
void CCharacterComponent::SetSkinColor(int32_t skinColorID, bool a3, bool a4, const char* a5) { void CCharacterComponent::SetSkinColor(int32_t skinColorID, bool a3, bool a4, const char* a5) {

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@ -92,6 +92,7 @@ class CCharacterComponent {
static void PasteFromSkin(COMPONENT_SECTIONS section, void* srcTexture, MipBits* dstMips); static void PasteFromSkin(COMPONENT_SECTIONS section, void* srcTexture, MipBits* dstMips);
static void PasteOpaque(void* srcTexture, const BlpPalPixel* srcPal, MipBits* dstMips, const C2iVector& dstPos, uint32_t dstWidth, const C2iVector& srcPos, const C2iVector& srcSize, TCTEXTUREINFO& srcInfo, int32_t srcMipLevel, int32_t dstMipLevelOfs); static void PasteOpaque(void* srcTexture, const BlpPalPixel* srcPal, MipBits* dstMips, const C2iVector& dstPos, uint32_t dstWidth, const C2iVector& srcPos, const C2iVector& srcSize, TCTEXTUREINFO& srcInfo, int32_t srcMipLevel, int32_t dstMipLevelOfs);
static void PasteScale(void* srcTexture, MipBits* dstMips, const C2iVector& a3, const C2iVector& a4, const C2iVector& a5, TCTEXTUREINFO& srcInfo); static void PasteScale(void* srcTexture, MipBits* dstMips, const C2iVector& a3, const C2iVector& a4, const C2iVector& a5, TCTEXTUREINFO& srcInfo);
static void PasteToSection(COMPONENT_SECTIONS section, void* srcTexture, MipBits* dstMips);
static void PasteTransparent1Bit(void* srcTexture, const BlpPalPixel* srcPal, MipBits* dstMips, const C2iVector& dstPos, uint32_t dstWidth, const C2iVector& srcPos, const C2iVector& srcSize, TCTEXTUREINFO& srcInfo, int32_t srcMipLevel, int32_t dstMipLevelOfs); static void PasteTransparent1Bit(void* srcTexture, const BlpPalPixel* srcPal, MipBits* dstMips, const C2iVector& dstPos, uint32_t dstWidth, const C2iVector& srcPos, const C2iVector& srcSize, TCTEXTUREINFO& srcInfo, int32_t srcMipLevel, int32_t dstMipLevelOfs);
static void PasteTransparent4Bit(void* srcTexture, const BlpPalPixel* srcPal, MipBits* dstMips, const C2iVector& dstPos, uint32_t dstWidth, const C2iVector& srcPos, const C2iVector& srcSize, TCTEXTUREINFO& srcInfo, int32_t srcMipLevel, int32_t dstMipLevelOfs); static void PasteTransparent4Bit(void* srcTexture, const BlpPalPixel* srcPal, MipBits* dstMips, const C2iVector& dstPos, uint32_t dstWidth, const C2iVector& srcPos, const C2iVector& srcSize, TCTEXTUREINFO& srcInfo, int32_t srcMipLevel, int32_t dstMipLevelOfs);
static void PasteTransparent8Bit(void* srcTexture, const BlpPalPixel* srcPal, MipBits* dstMips, const C2iVector& dstPos, uint32_t dstWidth, const C2iVector& srcPos, const C2iVector& srcSize, TCTEXTUREINFO& srcInfo, int32_t srcMipLevel, int32_t dstMipLevelOfs); static void PasteTransparent8Bit(void* srcTexture, const BlpPalPixel* srcPal, MipBits* dstMips, const C2iVector& dstPos, uint32_t dstWidth, const C2iVector& srcPos, const C2iVector& srcSize, TCTEXTUREINFO& srcInfo, int32_t srcMipLevel, int32_t dstMipLevelOfs);