feat(db): add FactionTemplateRec

This commit is contained in:
fallenoak 2025-12-29 19:10:34 -06:00
parent 93a2131a6b
commit 2fd2d1c079
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GPG Key ID: 7628F8E61AEA070D
4 changed files with 84 additions and 0 deletions

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@ -13,6 +13,7 @@ WowClientDB<ChrClassesRec> g_chrClassesDB;
WowClientDB<ChrRacesRec> g_chrRacesDB;
WowClientDB<CreatureDisplayInfoRec> g_creatureDisplayInfoDB;
WowClientDB<CreatureModelDataRec> g_creatureModelDataDB;
WowClientDB<FactionTemplateRec> g_factionTemplateDB;
WowClientDB<ItemDisplayInfoRec> g_itemDisplayInfoDB;
WowClientDB<ItemVisualsRec> g_itemVisualsDB;
WowClientDB<MapRec> g_mapDB;
@ -36,6 +37,7 @@ void StaticDBLoadAll(void (*loadFn)(WowClientDB_Base*, const char*, int32_t)) {
loadFn(&g_chrRacesDB, __FILE__, __LINE__);
loadFn(&g_creatureDisplayInfoDB, __FILE__, __LINE__);
loadFn(&g_creatureModelDataDB, __FILE__, __LINE__);
loadFn(&g_factionTemplateDB, __FILE__, __LINE__);
loadFn(&g_itemDisplayInfoDB, __FILE__, __LINE__);
loadFn(&g_itemVisualsDB, __FILE__, __LINE__);
loadFn(&g_mapDB, __FILE__, __LINE__);

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@ -14,6 +14,7 @@
#include "db/rec/ChrRacesRec.hpp"
#include "db/rec/CreatureDisplayInfoRec.hpp"
#include "db/rec/CreatureModelDataRec.hpp"
#include "db/rec/FactionTemplateRec.hpp"
#include "db/rec/ItemDisplayInfoRec.hpp"
#include "db/rec/ItemVisualsRec.hpp"
#include "db/rec/MapRec.hpp"
@ -32,6 +33,7 @@ extern WowClientDB<ChrClassesRec> g_chrClassesDB;
extern WowClientDB<ChrRacesRec> g_chrRacesDB;
extern WowClientDB<CreatureDisplayInfoRec> g_creatureDisplayInfoDB;
extern WowClientDB<CreatureModelDataRec> g_creatureModelDataDB;
extern WowClientDB<FactionTemplateRec> g_factionTemplateDB;
extern WowClientDB<ItemDisplayInfoRec> g_itemDisplayInfoDB;
extern WowClientDB<ItemVisualsRec> g_itemVisualsDB;
extern WowClientDB<MapRec> g_mapDB;

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@ -0,0 +1,51 @@
// DO NOT EDIT: generated by whoa-autocode
#include "db/rec/FactionTemplateRec.hpp"
#include "util/Locale.hpp"
#include "util/SFile.hpp"
const char* FactionTemplateRec::GetFilename() {
return "DBFilesClient\\FactionTemplate.dbc";
}
uint32_t FactionTemplateRec::GetNumColumns() {
return 14;
}
uint32_t FactionTemplateRec::GetRowSize() {
return 56;
}
bool FactionTemplateRec::NeedIDAssigned() {
return false;
}
int32_t FactionTemplateRec::GetID() {
return this->m_ID;
}
void FactionTemplateRec::SetID(int32_t id) {
this->m_ID = id;
}
bool FactionTemplateRec::Read(SFile* f, const char* stringBuffer) {
if (
!SFile::Read(f, &this->m_ID, sizeof(this->m_ID), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_faction, sizeof(this->m_faction), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_flags, sizeof(this->m_flags), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_factionGroup, sizeof(this->m_factionGroup), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_friendGroup, sizeof(this->m_friendGroup), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_enemyGroup, sizeof(this->m_enemyGroup), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_enemies[0], sizeof(m_enemies[0]), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_enemies[1], sizeof(m_enemies[0]), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_enemies[2], sizeof(m_enemies[0]), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_enemies[3], sizeof(m_enemies[0]), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_friend[0], sizeof(m_friend[0]), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_friend[1], sizeof(m_friend[0]), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_friend[2], sizeof(m_friend[0]), nullptr, nullptr, nullptr)
|| !SFile::Read(f, &this->m_friend[3], sizeof(m_friend[0]), nullptr, nullptr, nullptr)
) {
return false;
}
return true;
}

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@ -0,0 +1,29 @@
// DO NOT EDIT: generated by whoa-autocode
#ifndef DB_REC_FACTION_TEMPLATE_REC_HPP
#define DB_REC_FACTION_TEMPLATE_REC_HPP
#include <cstdint>
class SFile;
class FactionTemplateRec {
public:
int32_t m_ID;
int32_t m_faction;
int32_t m_flags;
int32_t m_factionGroup;
int32_t m_friendGroup;
int32_t m_enemyGroup;
int32_t m_enemies[4];
int32_t m_friend[4];
static const char* GetFilename();
static uint32_t GetNumColumns();
static uint32_t GetRowSize();
static bool NeedIDAssigned();
int32_t GetID();
void SetID(int32_t id);
bool Read(SFile* f, const char* stringBuffer);
};
#endif