feat(ui): add TradeInfoRegisterScriptFunctions

This commit is contained in:
fallenoak 2026-02-06 22:23:27 -06:00
parent cda8fff096
commit 3366ea2c89
No known key found for this signature in database
GPG Key ID: 7628F8E61AEA070D
3 changed files with 97 additions and 0 deletions

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@ -18,6 +18,7 @@
#include "ui/game/GMTicketInfoScript.hpp" #include "ui/game/GMTicketInfoScript.hpp"
#include "ui/game/GameScript.hpp" #include "ui/game/GameScript.hpp"
#include "ui/game/ScriptEvents.hpp" #include "ui/game/ScriptEvents.hpp"
#include "ui/game/TradeInfoScript.hpp"
#include "ui/game/Types.hpp" #include "ui/game/Types.hpp"
#include "ui/game/UIBindingsScript.hpp" #include "ui/game/UIBindingsScript.hpp"
#include "ui/simple/CSimpleTop.hpp" #include "ui/simple/CSimpleTop.hpp"
@ -60,6 +61,10 @@ void LoadScriptFunctions() {
// TODO // TODO
TradeInfoRegisterScriptFunctions();
// TODO
BattlefieldInfoRegisterScriptFunctions(); BattlefieldInfoRegisterScriptFunctions();
// TODO // TODO

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@ -0,0 +1,86 @@
#include "ui/game/TradeInfoScript.hpp"
#include "ui/FrameScript.hpp"
#include "util/Unimplemented.hpp"
namespace {
int32_t Script_CloseTrade(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_ClickTradeButton(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_ClickTargetTradeButton(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GetTradeTargetItemInfo(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GetTradeTargetItemLink(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GetTradePlayerItemInfo(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GetTradePlayerItemLink(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_AcceptTrade(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_CancelTradeAccept(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GetPlayerTradeMoney(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_GetTargetTradeMoney(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_PickupTradeMoney(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_AddTradeMoney(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
int32_t Script_SetTradeMoney(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
}
}
static FrameScript_Method s_ScriptFunctions[] = {
{ "CloseTrade", &Script_CloseTrade },
{ "ClickTradeButton", &Script_ClickTradeButton },
{ "ClickTargetTradeButton", &Script_ClickTargetTradeButton },
{ "GetTradeTargetItemInfo", &Script_GetTradeTargetItemInfo },
{ "GetTradeTargetItemLink", &Script_GetTradeTargetItemLink },
{ "GetTradePlayerItemInfo", &Script_GetTradePlayerItemInfo },
{ "GetTradePlayerItemLink", &Script_GetTradePlayerItemLink },
{ "AcceptTrade", &Script_AcceptTrade },
{ "CancelTradeAccept", &Script_CancelTradeAccept },
{ "GetPlayerTradeMoney", &Script_GetPlayerTradeMoney },
{ "GetTargetTradeMoney", &Script_GetTargetTradeMoney },
{ "PickupTradeMoney", &Script_PickupTradeMoney },
{ "AddTradeMoney", &Script_AddTradeMoney },
{ "SetTradeMoney", &Script_SetTradeMoney },
};
void TradeInfoRegisterScriptFunctions() {
for (auto& func : s_ScriptFunctions) {
FrameScript_RegisterFunction(func.name, func.method);
}
}

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@ -0,0 +1,6 @@
#ifndef UI_GAME_TRADE_INFO_SCRIPT_HPP
#define UI_GAME_TRADE_INFO_SCRIPT_HPP
void TradeInfoRegisterScriptFunctions();
#endif