From 43cb20cd0fae14ce0932253eaa63632f12de89d7 Mon Sep 17 00:00:00 2001 From: fallenoak Date: Sun, 1 Feb 2026 20:22:17 -0600 Subject: [PATCH] feat(ui): add CGGameUI::IsRaidMemberOrPet --- src/ui/game/CGGameUI.cpp | 6 ++++++ src/ui/game/CGGameUI.hpp | 1 + 2 files changed, 7 insertions(+) diff --git a/src/ui/game/CGGameUI.cpp b/src/ui/game/CGGameUI.cpp index 8a5f8bd..f0f40a9 100644 --- a/src/ui/game/CGGameUI.cpp +++ b/src/ui/game/CGGameUI.cpp @@ -160,6 +160,12 @@ int32_t CGGameUI::IsRaidMember(const WOWGUID& guid) { return false; } +int32_t CGGameUI::IsRaidMemberOrPet(const WOWGUID& guid) { + // TODO + + return false; +} + void CGGameUI::RegisterFrameFactories() { FrameXML_RegisterFactory("WorldFrame", &CGWorldFrame::Create, true); FrameXML_RegisterFactory("GameTooltip", &CGTooltip::Create, false); diff --git a/src/ui/game/CGGameUI.hpp b/src/ui/game/CGGameUI.hpp index 0044be8..2fc782b 100644 --- a/src/ui/game/CGGameUI.hpp +++ b/src/ui/game/CGGameUI.hpp @@ -18,6 +18,7 @@ class CGGameUI { static void Initialize(); static void InitializeGame(); static int32_t IsRaidMember(const WOWGUID& guid); + static int32_t IsRaidMemberOrPet(const WOWGUID& guid); static void RegisterFrameFactories(); private: