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feat(object): move ClntObjMgr functions to object
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@ -1,7 +1,7 @@
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#include "client/ClientHandlers.hpp"
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#include "client/ClientHandlers.hpp"
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#include "client/ObjMgr.hpp"
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#include "console/Console.hpp"
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#include "console/Console.hpp"
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#include "db/Db.hpp"
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#include "db/Db.hpp"
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#include "object/Client.hpp"
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#include "world/World.hpp"
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#include "world/World.hpp"
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#include <common/DataStore.hpp>
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#include <common/DataStore.hpp>
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#include <tempest/Vector.hpp>
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#include <tempest/Vector.hpp>
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#ifndef CLIENT_OBJ_MGR_HPP
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#define CLIENT_OBJ_MGR_HPP
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#include <cstdint>
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uint32_t ClntObjMgrGetMapID();
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#endif
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7
src/object/Client.hpp
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7
src/object/Client.hpp
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#ifndef OBJECT_CLIENT_HPP
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#define OBJECT_CLIENT_HPP
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#include "client/ObjMgr.hpp"
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#include "object/Types.hpp"
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#endif
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#include "client/ObjMgr.hpp"
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#include "object/client/ObjMgr.hpp"
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uint32_t ClntObjMgrGetMapID() {
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uint32_t ClntObjMgrGetMapID() {
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// TODO
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// TODO
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8
src/object/client/ObjMgr.hpp
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8
src/object/client/ObjMgr.hpp
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#ifndef OBJECT_CLIENT_CLIENT_OBJ_MGR_HPP
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#define OBJECT_CLIENT_CLIENT_OBJ_MGR_HPP
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#include <cstdint>
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uint32_t ClntObjMgrGetMapID();
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#endif
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