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feat(glue): implement Script_GetNameForRace
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59602c6736
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@ -40,7 +40,22 @@ int32_t Script_ResetCharCustomize(lua_State* L) {
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}
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int32_t Script_GetNameForRace(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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auto raceRec = g_chrRacesDB.GetRecord(CCharacterCreation::s_character->m_data.raceID);
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auto displayName = CGUnit_C::GetDisplayRaceNameFromRecord(
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raceRec,
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static_cast<UNIT_SEX>(CCharacterCreation::s_character->m_data.sexID),
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nullptr
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);
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if (raceRec && displayName) {
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lua_pushstring(L, displayName);
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lua_pushstring(L, raceRec->m_clientFileString);
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} else {
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lua_pushnil(L);
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lua_pushnil(L);
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}
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return 2;
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}
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int32_t Script_GetFactionForRace(lua_State* L) {
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