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feat(gx): partially implement CGxString dtor
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@ -130,7 +130,17 @@ CGxString* CGxString::GetNewString(int32_t linkOnList) {
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}
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}
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CGxString::~CGxString() {
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CGxString::~CGxString() {
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// TODO
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for (int32_t i = 0; i < 8; i++) {
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if (this->m_textLines[i]) {
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TEXTLINETEXTURE::Recycle(this->m_textLines[i]);
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}
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}
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STORM_FREE(this->m_text);
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// TODO hyperlink info
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// TODO embedded textures
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// TODO gradient info
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}
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}
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void CGxString::AddShadow(const C2Vector& offset, const CImVector& color) {
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void CGxString::AddShadow(const C2Vector& offset, const CImVector& color) {
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