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feat(sound): partially implement SESoundInternal::Play
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@ -10,7 +10,17 @@ SESoundInternal::SESoundInternal() {
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}
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void SESoundInternal::Play() {
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FMOD_RESULT result;
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// TODO
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// Unpause channel (triggers playback)
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result = this->m_fmodChannel->setPaused(false);
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if (result != FMOD_OK && result != FMOD_ERR_CHANNEL_STOLEN && result != FMOD_ERR_INVALID_HANDLE && result != FMOD_ERR_OUTPUT_DRIVERCALL) {
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LOG_WRITE(result, "");
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}
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}
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void SEDiskSound::Abort(FMOD_RESULT result) {
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