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feat(component): rename field for clarity
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@@ -1208,7 +1208,7 @@ struct CHARACTER_INFO {
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uint8_t raceID;
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uint8_t classID;
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uint8_t sexID;
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uint8_t skinID;
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uint8_t skinColorID;
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uint8_t faceID;
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uint8_t hairStyleID;
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uint8_t hairColorID;
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@@ -222,7 +222,7 @@ int32_t RealmConnection::HandleCharEnum(uint32_t msgId, uint32_t time, CDataStor
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msg->Get(character.classID);
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msg->Get(character.sexID);
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msg->Get(character.skinID);
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msg->Get(character.skinColorID);
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msg->Get(character.faceID);
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msg->Get(character.hairStyleID);
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msg->Get(character.hairColorID);
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