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feat(glue): handle GetServerName script function
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@@ -84,6 +84,10 @@ const char* ClientServices::GetSelectedRealmName() {
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return ClientServices::s_realmNameVar->GetString();
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}
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const REALM_INFO* ClientServices::GetSelectedRealm() {
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return &ClientServices::s_selectRealmInfo;
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}
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void ClientServices::Initialize() {
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if (!g_clientConnection) {
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auto adapterMem = SMemAlloc(sizeof(ClientRealmResponseAdapter), __FILE__, __LINE__, 0x0);
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