fix(ui): properly load alpha value in FrameScript_GetColor

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fallenoak 2025-11-04 22:20:15 -06:00
parent c50582fc6f
commit 5c518bb41a
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@ -449,7 +449,7 @@ void FrameScript_GetColor(lua_State* L, int32_t idx, CImVector& color) {
float a = 1.0f;
if (lua_isnumber(L, idx + 3)) {
a = lua_tonumber(L, idx + 2);
a = lua_tonumber(L, idx + 3);
a = std::max(0.0f, std::min(a, 1.0f));
}