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chore(component): clean up mip level calculation in CCharacterComponent::PasteFromSkin
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@ -135,13 +135,15 @@ void CCharacterComponent::PasteFromSkin(COMPONENT_SECTIONS section, void* srcTex
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srcInfo.alphaSize = 0;
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srcInfo.alphaSize = 0;
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if (srcInfo.width >= CCharacterComponent::s_textureSize || srcInfo.height >= CCharacterComponent::s_textureSize ) {
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if (srcInfo.width >= CCharacterComponent::s_textureSize || srcInfo.height >= CCharacterComponent::s_textureSize ) {
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int32_t levelDelta;
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// Calculate mip level matching CCharacterComponent::s_textureSize
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int32_t mipLevel = 0;
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int32_t srcWidth = srcInfo.width;
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int32_t srcWidth = srcInfo.width;
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for (levelDelta = 0; CCharacterComponent::s_textureSize < srcWidth; levelDelta++) {
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while (srcWidth > CCharacterComponent::s_textureSize) {
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srcWidth >>= 1;
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srcWidth /= 2;
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mipLevel++;
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}
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}
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CCharacterComponent::Paste(srcTexture, dstMips, sectionInfo.pos, sectionInfo.pos, sectionInfo.size, srcInfo, levelDelta);
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CCharacterComponent::Paste(srcTexture, dstMips, sectionInfo.pos, sectionInfo.pos, sectionInfo.size, srcInfo, mipLevel);
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} else {
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} else {
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CCharacterComponent::PasteScale(srcTexture, dstMips, sectionInfo.pos, sectionInfo.pos, sectionInfo.size, srcInfo);
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CCharacterComponent::PasteScale(srcTexture, dstMips, sectionInfo.pos, sectionInfo.pos, sectionInfo.size, srcInfo);
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}
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}
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@ -87,7 +87,7 @@ class CCharacterComponent {
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static void RenderPrepLU(CCharacterComponent* component);
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static void RenderPrepLU(CCharacterComponent* component);
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static void RenderPrepTL(CCharacterComponent* component);
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static void RenderPrepTL(CCharacterComponent* component);
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static void RenderPrepTU(CCharacterComponent* component);
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static void RenderPrepTU(CCharacterComponent* component);
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static void Paste(void* srcTexture, MipBits* dstMips, const C2iVector& a3, const C2iVector& a4, const C2iVector& a5, TCTEXTUREINFO& srcInfo, int32_t a7);
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static void Paste(void* srcTexture, MipBits* dstMips, const C2iVector& a3, const C2iVector& a4, const C2iVector& a5, TCTEXTUREINFO& srcInfo, int32_t mipLevel);
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static void PasteFromSkin(COMPONENT_SECTIONS section, void* srcTexture, MipBits* dstMips);
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static void PasteFromSkin(COMPONENT_SECTIONS section, void* srcTexture, MipBits* dstMips);
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static void PasteScale(void* srcTexture, MipBits* dstMips, const C2iVector& a3, const C2iVector& a4, const C2iVector& a5, TCTEXTUREINFO& srcInfo);
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static void PasteScale(void* srcTexture, MipBits* dstMips, const C2iVector& a3, const C2iVector& a4, const C2iVector& a5, TCTEXTUREINFO& srcInfo);
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static void UpdateBaseTexture(EGxTexCommand cmd, uint32_t width, uint32_t height, uint32_t depth, uint32_t mipLevel, void* userArg, uint32_t& texelStrideInBytes, const void*& texels);
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static void UpdateBaseTexture(EGxTexCommand cmd, uint32_t width, uint32_t height, uint32_t depth, uint32_t mipLevel, void* userArg, uint32_t& texelStrideInBytes, const void*& texels);
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