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feat(console): reset highlight when console is closed
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@ -4,6 +4,8 @@
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#include "event/Event.hpp"
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#include <cstdint>
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void ResetHighlight();
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namespace {
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int32_t OnChar(const EVENT_DATA_CHAR* data, void* param) {
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@ -27,7 +29,7 @@ int32_t OnKeyDown(const EVENT_DATA_KEY* data, void* param) {
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// Reset the highlight when toggled off
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if (!ConsoleGetActive()) {
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// TODO ResetHighlight();
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ResetHighlight();
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}
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return 0;
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@ -37,7 +39,8 @@ int32_t OnKeyDown(const EVENT_DATA_KEY* data, void* param) {
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return 1;
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}
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// TODO
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// TODO handle other keys
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return 0;
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}
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@ -87,6 +87,10 @@ void PaintText(void* param, const RECTF* rect, const RECTF* visible, float elaps
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// TODO
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}
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void ResetHighlight() {
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// TODO
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}
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void ConsoleScreenAnimate(float elapsedSec) {
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auto finalPos = ConsoleGetActive() ? std::min(1.0f - s_consoleHeight, 1.0f) : 1.0f;
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finalPos = std::max(finalPos, 0.0f);
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