From 6a86dce7fbeed496886a2d03873de810cdd25238 Mon Sep 17 00:00:00 2001 From: fallenoak Date: Thu, 25 Dec 2025 21:56:22 -0600 Subject: [PATCH] fix(model): use correct count when initializing texture transforms in CM2Model::InitializeLoaded --- src/model/CM2Model.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/model/CM2Model.cpp b/src/model/CM2Model.cpp index f97192e..109036a 100644 --- a/src/model/CM2Model.cpp +++ b/src/model/CM2Model.cpp @@ -1298,7 +1298,7 @@ int32_t CM2Model::InitializeLoaded() { this->m_textureTransforms = reinterpret_cast(buffer); buffer += sizeof(M2ModelTextureTransform) * this->m_shared->m_data->textureTransforms.Count(); - for (int32_t i = 0; i < this->m_shared->m_data->textureWeights.Count(); i++) { + for (int32_t i = 0; i < this->m_shared->m_data->textureTransforms.Count(); i++) { new (&this->m_textureTransforms[i]) M2ModelTextureTransform(); }