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feat(ui): implement CSimpleFontString_SetVertexColor
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@ -22,7 +22,23 @@ int32_t CSimpleFontString_SetDrawLayer(lua_State* L) {
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}
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}
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int32_t CSimpleFontString_SetVertexColor(lua_State* L) {
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int32_t CSimpleFontString_SetVertexColor(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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auto type = CSimpleFontString::GetObjectType();
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auto string = static_cast<CSimpleFontString*>(FrameScript_GetObjectThis(L, type));
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CImVector currentColor = {};
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string->GetVertexColor(currentColor);
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CImVector newColor = {};
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FrameScript_GetColor(L, 2, newColor);
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if (!lua_isnumber(L, 5)) {
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newColor.a = currentColor.a;
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}
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string->SetVertexColor(newColor);
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string->m_fontableFlags &= ~FLAG_COLOR_UPDATE;
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return 0;
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}
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}
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int32_t CSimpleFontString_GetAlpha(lua_State* L) {
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int32_t CSimpleFontString_GetAlpha(lua_State* L) {
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