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feat(ui): implement Script_GetPlayerTradeMoney
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12
src/ui/game/CGTradeInfo.cpp
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12
src/ui/game/CGTradeInfo.cpp
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@ -0,0 +1,12 @@
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#include "ui/game/CGTradeInfo.hpp"
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uint32_t CGTradeInfo::s_playerMoney;
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WOWGUID CGTradeInfo::s_tradingPlayer;
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uint32_t CGTradeInfo::GetPlayerTradeMoney() {
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return CGTradeInfo::s_playerMoney;
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}
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WOWGUID CGTradeInfo::GetTradePartner() {
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return CGTradeInfo::s_tradingPlayer;
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}
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19
src/ui/game/CGTradeInfo.hpp
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src/ui/game/CGTradeInfo.hpp
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#ifndef UI_GAME_C_G_TRADE_INFO_HPP
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#define UI_GAME_C_G_TRADE_INFO_HPP
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#include "util/GUID.hpp"
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#include <cstdint>
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class CGTradeInfo {
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public:
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// Public static functions
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static uint32_t GetPlayerTradeMoney();
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static WOWGUID GetTradePartner();
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private:
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// Private static variables
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static uint32_t s_playerMoney;
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static WOWGUID s_tradingPlayer;
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};
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#endif
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@ -1,5 +1,7 @@
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#include "ui/game/TradeInfoScript.hpp"
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#include "ui/game/TradeInfoScript.hpp"
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#include "ui/FrameScript.hpp"
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#include "ui/FrameScript.hpp"
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#include "ui/game/CGTradeInfo.hpp"
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#include "util/Lua.hpp"
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#include "util/Unimplemented.hpp"
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#include "util/Unimplemented.hpp"
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namespace {
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namespace {
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@ -41,7 +43,13 @@ int32_t Script_CancelTradeAccept(lua_State* L) {
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}
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}
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int32_t Script_GetPlayerTradeMoney(lua_State* L) {
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int32_t Script_GetPlayerTradeMoney(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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if (CGTradeInfo::GetTradePartner()) {
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lua_pushnumber(L, CGTradeInfo::GetPlayerTradeMoney());
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} else {
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lua_pushnumber(L, 0);
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}
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return 1;
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}
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}
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int32_t Script_GetTargetTradeMoney(lua_State* L) {
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int32_t Script_GetTargetTradeMoney(lua_State* L) {
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