feat(ui): add CSimpleStatusBar::LoadXML

This commit is contained in:
fallenoak 2026-02-04 17:08:31 -06:00
parent d9b6647c42
commit 78f2afb891
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2 changed files with 85 additions and 0 deletions

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@ -1,6 +1,10 @@
#include "ui/simple/CSimpleStatusBar.hpp"
#include "ui/LoadXML.hpp"
#include "ui/simple/CSimpleStatusBarScript.hpp"
#include "util/CStatus.hpp"
#include "util/Lua.hpp"
#include "util/StringTo.hpp"
#include <common/XML.hpp>
int32_t CSimpleStatusBar::s_metatable;
int32_t CSimpleStatusBar::s_objectType;
@ -60,6 +64,66 @@ bool CSimpleStatusBar::IsA(int32_t type) {
|| type == CScriptObject::s_objectType;
}
void CSimpleStatusBar::LoadXML(const XMLNode* node, CStatus* status) {
this->CSimpleFrame::LoadXML(node, status);
int32_t drawlayer = DRAWLAYER_ARTWORK;
auto drawlayerAttr = node->GetAttributeByName("drawLayer");
if (drawlayerAttr && *drawlayerAttr) {
StringToDrawLayer(drawlayerAttr, drawlayer);
}
for (auto child = node->GetChild(); child; child = child->GetSibling()) {
if (!SStrCmpI(child->GetName(), "BarTexture")) {
auto texture = LoadXML_Texture(child, this, status);
this->SetBarTexture(texture, drawlayer);
} else if (!SStrCmpI(child->GetName(), "BarColor")) {
CImVector color = {};
LoadXML_Color(child, color);
this->SetStatusBarColor(color);
}
}
auto minValueAttr = node->GetAttributeByName("minValue");
if (minValueAttr && *minValueAttr) {
auto maxValueAttr = node->GetAttributeByName("maxValue");
if (maxValueAttr && *maxValueAttr) {
auto minValue = SStrToFloat(minValueAttr);
auto maxValue = SStrToFloat(maxValueAttr);
if (minValue < -1.0e12 || minValue > 1.0e12 || maxValue < -1.0e12 || maxValue > 1.0e12) {
status->Add(STATUS_ERROR, "Frame %s: Min or Max out of range", this->GetDisplayName());
} else if (maxValue - minValue > 1.0e12) {
status->Add(STATUS_ERROR, "Frame %s: Min and Max too far apart", this->GetDisplayName());
} else {
this->SetMinMaxValues(minValue, maxValue);
}
auto defaultValueAttr = node->GetAttributeByName("defaultValue");
if (defaultValueAttr && *defaultValueAttr) {
auto defaultValue = SStrToFloat(defaultValueAttr);
this->SetValue(defaultValue);
}
}
}
auto orientationAttr = node->GetAttributeByName("orientation");
if (orientationAttr && *orientationAttr) {
ORIENTATION orientation;
if (StringToOrientation(orientationAttr, orientation)) {
this->SetOrientation(orientation);
} else {
status->Add(STATUS_WARNING, "Frame %s: Unknown orientation %s in element %s", this->GetDisplayName(), orientationAttr, node->GetName());
}
}
auto rotatesTextureAttr = node->GetAttributeByName("rotatesTexture");
if (rotatesTextureAttr && *rotatesTextureAttr) {
auto rotatesTexture = StringToBOOL(rotatesTextureAttr);
this->SetRotatesTexture(rotatesTexture);
}
}
void CSimpleStatusBar::RunOnMinMaxChangedScript() {
if (!this->m_onMinMaxChanged.luaRef) {
return;
@ -85,6 +149,10 @@ void CSimpleStatusBar::RunOnValueChangedScript() {
this->RunScript(this->m_onValueChanged, 1, nullptr);
}
void CSimpleStatusBar::SetBarTexture(CSimpleTexture* texture, int32_t drawlayer) {
// TODO
}
void CSimpleStatusBar::SetMinMaxValues(float min, float max) {
if (min > max) {
min = max;
@ -108,6 +176,18 @@ void CSimpleStatusBar::SetMinMaxValues(float min, float max) {
}
}
void CSimpleStatusBar::SetOrientation(ORIENTATION orientation) {
// TODO
}
void CSimpleStatusBar::SetRotatesTexture(int32_t enabled) {
// TODO
}
void CSimpleStatusBar::SetStatusBarColor(const CImVector& color) {
// TODO
}
void CSimpleStatusBar::SetValue(float value) {
if (!this->m_rangeSet) {
return;

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@ -20,13 +20,18 @@ class CSimpleStatusBar : public CSimpleFrame {
virtual bool IsA(int32_t type);
// TODO
virtual void SetValue(float value);
virtual void LoadXML(const XMLNode* node, CStatus* status);
// Public member functions
CSimpleStatusBar(CSimpleFrame* parent);
float GetValue() const;
void RunOnMinMaxChangedScript();
void RunOnValueChangedScript();
void SetBarTexture(CSimpleTexture* texture, int32_t drawlayer);
void SetMinMaxValues(float min, float max);
void SetOrientation(ORIENTATION orientation);
void SetRotatesTexture(int32_t enabled);
void SetStatusBarColor(const CImVector& color);
protected:
// Protected member variables