feat(net): handle SMSG_CHAR_ENUM

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fallenoak committed 2025-10-03 22:52:33 -05:00
1 parent 226468f93d
commit 7a22ffb998
6 files changed
+127 -1

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@@ -4,6 +4,10 @@ void AccountDataInitialize(bool a1) {
// TODO
}
void ClientRealmResponseAdapter::CharacterListReceived(RealmConnection* realmConnection, const TSFixedArray<CHARACTER_INFO>& characterList, int32_t listSuccess) {
// TODO
}
void ClientRealmResponseAdapter::HandleAuthResponse(RealmConnection* realmConnection, uint8_t authResult) {
auto clientConnection = static_cast<ClientConnection*>(realmConnection);
@@ -7,6 +7,7 @@ class ClientRealmResponseAdapter : public RealmResponse {
public:
// Virtual member functions
virtual void HandleAuthResponse(RealmConnection* realmConnection, uint8_t authResult);
virtual void CharacterListReceived(RealmConnection* realmConnection, const TSFixedArray<CHARACTER_INFO>& characterList, int32_t listSuccess);
virtual void GameServerResult(RealmConnection* realmConnection, const char* a2, const char* a3, const char* a4) {};
};