feat(ui): add CGCamera::Target
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This commit is contained in:
fallenoak 2026-02-21 14:11:22 -06:00
parent 6675586a29
commit 817cec99fe
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2 changed files with 5 additions and 0 deletions

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@ -80,6 +80,10 @@ void CGCamera::SetupWorldProjection(const CRect& projRect) {
this->SetGxProjectionAndView(projRect); this->SetGxProjectionAndView(projRect);
} }
C3Vector CGCamera::Target() const {
return this->m_position + this->Forward();
}
C3Vector CGCamera::Up() const { C3Vector CGCamera::Up() const {
if (this->m_relativeTo) { if (this->m_relativeTo) {
return this->CSimpleCamera::Up() * this->ParentToWorld(); return this->CSimpleCamera::Up() * this->ParentToWorld();

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@ -27,6 +27,7 @@ class CGCamera : public CSimpleCamera {
CGCamera(); CGCamera();
C33Matrix ParentToWorld() const; C33Matrix ParentToWorld() const;
void SetupWorldProjection(const CRect& projRect); void SetupWorldProjection(const CRect& projRect);
C3Vector Target() const;
private: private:
// Private member variables // Private member variables