feat(glue): implement Script_ScanningAccepted (#160)

Co-authored-by: fallenoak <git@fallenoak.me>
This commit is contained in:
Tristan 'Natrist' Cormier 2026-02-25 22:28:59 -05:00 committed by GitHub
parent 0a91d44600
commit 8851d2e5e1
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3 changed files with 9 additions and 1 deletions

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@ -40,6 +40,7 @@
int32_t CGlueMgr::m_acceptedContest = 1; // TODO
int32_t CGlueMgr::m_acceptedEULA = 1; // TODO
int32_t CGlueMgr::m_acceptedScanning = 1; // TODO
int32_t CGlueMgr::m_acceptedTerminationWithoutNotice;
int32_t CGlueMgr::m_acceptedTOS = 1; // TODO
int32_t CGlueMgr::m_accountMsgAvailable;

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@ -34,6 +34,7 @@ class CGlueMgr {
// Static variables
static int32_t m_acceptedContest;
static int32_t m_acceptedEULA;
static int32_t m_acceptedScanning;
static int32_t m_acceptedTerminationWithoutNotice;
static int32_t m_acceptedTOS;
static int32_t m_accountMsgAvailable;

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@ -222,7 +222,13 @@ int32_t Script_ShowScanningNotice(lua_State* L) {
}
int32_t Script_ScanningAccepted(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
if (CGlueMgr::m_acceptedScanning) {
lua_pushnumber(L, 1.0);
} else {
lua_pushnil(L);
}
return 1;
}
int32_t Script_AcceptScanning(lua_State* L) {