fix(gx): typo, it's EGxPrim, not EGxPrimType

This commit is contained in:
Joshua Achorn 2023-03-18 01:52:13 -04:00
parent 0f0359c949
commit 89cf975239
2 changed files with 2 additions and 2 deletions

View File

@ -216,7 +216,7 @@ void GxPrimLockVertexPtrs(uint32_t vertexCount, const C3Vector* pos, uint32_t po
// TODO // TODO
} }
void GxPrimDrawElements(EGxPrimType primType, uint32_t indexCount, uint16_t* indices) { void GxPrimDrawElements(EGxPrim primType, uint32_t indexCount, uint16_t* indices) {
// TODO // TODO
} }

View File

@ -37,7 +37,7 @@ void GxPrimVertexPtr(CGxBuf*, EGxVertexBufferFormat);
void GxPrimLockVertexPtrs(uint32_t, const C3Vector*, uint32_t, const C3Vector*, uint32_t, const CImVector*, uint32_t, const unsigned char*, uint32_t, const C2Vector*, uint32_t, const C2Vector*, uint32_t); void GxPrimLockVertexPtrs(uint32_t, const C3Vector*, uint32_t, const C3Vector*, uint32_t, const CImVector*, uint32_t, const unsigned char*, uint32_t, const C2Vector*, uint32_t, const C2Vector*, uint32_t);
void GxPrimDrawElements(EGxPrimType, uint32_t, uint16_t*); void GxPrimDrawElements(EGxPrim, uint32_t, uint16_t*);
void GxPrimUnlockVertexPtrs(); void GxPrimUnlockVertexPtrs();