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chore(object): restructure mirror-oriented util functions
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#include "object/client/Utils.hpp"
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#include "object/client/Mirror.hpp"
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#include "object/client/CGContainer.hpp"
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#include "object/client/CGContainer.hpp"
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#include "object/client/CGCorpse.hpp"
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#include "object/client/CGCorpse.hpp"
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#include "object/client/CGDynamicObject.hpp"
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#include "object/client/CGDynamicObject.hpp"
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7
src/object/client/Mirror.hpp
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7
src/object/client/Mirror.hpp
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#ifndef OBJECT_CLIENT_MIRROR_HPP
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#define OBJECT_CLIENT_MIRROR_HPP
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#include "object/Types.hpp"
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#include <cstdint>
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#endif
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#ifndef OBJECT_CLIENT_UTILS_HPP
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#define OBJECT_CLIENT_UTILS_HPP
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#include "object/Types.hpp"
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#include <cstdint>
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class CGObject_C;
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uint32_t GetNumDwordBlocks(OBJECT_TYPE type, uint64_t guid);
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OBJECT_TYPE_ID IncTypeID(CGObject_C* object, OBJECT_TYPE_ID curTypeID);
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#endif
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