style(gx): use auto specifier to store BufLock return value

This commit is contained in:
Joshua Achorn 2023-03-20 15:51:49 -04:00
parent bc293c4b2d
commit 8e44449afc
2 changed files with 3 additions and 3 deletions

View File

@ -397,8 +397,8 @@ int32_t CGxDeviceD3d::BufUnlock(CGxBuf* buf, uint32_t size) {
void CGxDeviceD3d::BufData(CGxBuf* buf, void* data, size_t size, uintptr_t offset) {
CGxDevice::BufData(buf, data, size, offset);
char* bufData = this->IBufLock(buf);
memcpy(reinterpret_cast<void*>(uintptr_t(bufData) + offset), data, size);
auto bufData = this->IBufLock(buf);
memcpy(reinterpret_cast<void*>(uintptr_t(bufData) + offset)), data, size);
this->IBufUnlock(buf);
}

View File

@ -120,7 +120,7 @@ int32_t CGxDeviceGLL::BufUnlock(CGxBuf* buf, uint32_t size) {
void CGxDeviceGLL::BufData(CGxBuf* buf, void* data, size_t size, uintptr_t offset) {
CGxDevice::BufData(buf, data, size, offset);
char* bufData = this->IBufLock(buf);
auto bufData = this->IBufLock(buf);
memcpy(reinterpret_cast<void*>(uintptr_t(bufData) + offset), data, size);
this->IBufUnlock(buf);
}