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feat(ui): add CLayoutFrame::SetSize
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@ -862,6 +862,13 @@ void CLayoutFrame::SetProtectFlag(uint32_t flag) {
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this->m_flags &= ~0x800;
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this->m_flags &= ~0x800;
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}
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}
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void CLayoutFrame::SetSize(float width, float height) {
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this->m_flags &= ~0x8;
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this->m_width = width;
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this->m_height = height;
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this->Resize(0);
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}
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void CLayoutFrame::SetWidth(float width) {
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void CLayoutFrame::SetWidth(float width) {
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this->m_flags &= ~0x8;
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this->m_flags &= ~0x8;
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this->m_width = width;
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this->m_width = width;
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@ -49,6 +49,7 @@ class CLayoutFrame {
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virtual bool SetLayoutScale(float scale, bool force);
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virtual bool SetLayoutScale(float scale, bool force);
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virtual void SetWidth(float width);
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virtual void SetWidth(float width);
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virtual void SetHeight(float height);
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virtual void SetHeight(float height);
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virtual void SetSize(float width, float height);
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virtual float GetWidth();
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virtual float GetWidth();
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virtual float GetHeight();
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virtual float GetHeight();
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virtual void GetSize(float& width, float& height, int32_t a4);
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virtual void GetSize(float& width, float& height, int32_t a4);
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