diff --git a/src/sound/SESound.cpp b/src/sound/SESound.cpp index 985cfb9..181dc18 100644 --- a/src/sound/SESound.cpp +++ b/src/sound/SESound.cpp @@ -386,7 +386,7 @@ int32_t SESound::LoadDiskSound(FMOD::System* fmodSystem, const char* filename, F return 0; } - int32_t loaded = 0; + int32_t nonblockingReady = 0; fmodMode |= FMOD_VIRTUAL_PLAYFROMSTART | FMOD_IGNORETAGS | FMOD_NONBLOCKING; @@ -439,7 +439,7 @@ int32_t SESound::LoadDiskSound(FMOD::System* fmodSystem, const char* filename, F // TODO - internal->m_loaded = loaded; + internal->m_nonblockingReady = nonblockingReady; s_LoadingCritSect.Leave(); @@ -459,7 +459,7 @@ void SESound::CompleteLoad() { return; } - if (this->m_internal->m_type == 1 && this->m_internal->m_loaded) { + if (this->m_internal->m_type == 1 && this->m_internal->m_nonblockingReady) { static_cast(this->m_internal)->CompleteNonBlockingLoad(); } } diff --git a/src/sound/SESoundInternal.hpp b/src/sound/SESoundInternal.hpp index 073df6d..10ea470 100644 --- a/src/sound/SESoundInternal.hpp +++ b/src/sound/SESoundInternal.hpp @@ -32,7 +32,7 @@ class SESoundInternal : public TSLinkedNode { FMOD_MODE m_fmodMode = FMOD_DEFAULT; uint8_t m_playing = 0; // TODO - int32_t m_loaded = 0; + int32_t m_nonblockingReady = 0; // TODO uint32_t m_uniqueID;