feat(client): add ClientServices::IsConnected

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Tristan Cormier authored and fallenoak committed 2025-10-12 11:17:35 -05:00
1 parent 03d772518b
commit 9e4cdf4204
4 files changed
+9 -4

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@@ -256,7 +256,7 @@ int32_t Script_GetServerName(lua_State* L) {
}
int32_t Script_DisconnectFromServer(lua_State* L) {
if (ClientServices::Connection()->IsConnected()) {
if (ClientServices::IsConnected()) {
CGlueMgr::m_disconnectPending = 1;
ClientServices::Connection()->Disconnect();
}
@@ -267,7 +267,7 @@ int32_t Script_DisconnectFromServer(lua_State* L) {
}
int32_t Script_IsConnectedToServer(lua_State* L) {
if (ClientServices::Connection()->IsConnected()) {
if (ClientServices::IsConnected()) {
lua_pushnumber(L, 1.0);
} else {
lua_pushnil(L);