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feat(ui): implement CSimpleButton_GetPushedTexture
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@ -263,7 +263,7 @@ int32_t CSimpleButton_SetPushedTexture(lua_State* L) {
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}
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}
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int32_t CSimpleButton_GetPushedTexture(lua_State* L) {
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int32_t CSimpleButton_GetPushedTexture(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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return CSimpleButton_GetStateTexture(L, BUTTONSTATE_PUSHED);
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}
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}
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int32_t CSimpleButton_SetDisabledTexture(lua_State* L) {
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int32_t CSimpleButton_SetDisabledTexture(lua_State* L) {
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