chore(component): continue refining variable and parameter names

This commit is contained in:
fallenoak committed 2025-10-22 16:32:13 -05:00
1 parent 5f211e0a38
commit a7d5417a3b
2 files changed
+6 -6

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+5 -5
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@@ -117,7 +117,7 @@ void CCharacterComponent::InitDbData() {
// TODO CountFacialFeatures(varArrayLength, &CCharacterComponent::s_characterFacialHairStylesList);
}
void CCharacterComponent::Paste(void* srcTexture, MipBits* dstMips, const C2iVector& a3, const C2iVector& a4, const C2iVector& a5, TCTEXTUREINFO& srcInfo, int32_t a7) {
void CCharacterComponent::Paste(void* srcTexture, MipBits* dstMips, const C2iVector& a3, const C2iVector& a4, const C2iVector& a5, TCTEXTUREINFO& srcInfo, int32_t srcMipLevel) {
// TODO
}
@@ -135,15 +135,15 @@ void CCharacterComponent::PasteFromSkin(COMPONENT_SECTIONS section, void* srcTex
srcInfo.alphaSize = 0;
if (srcInfo.width >= CCharacterComponent::s_textureSize || srcInfo.height >= CCharacterComponent::s_textureSize ) {
// Calculate mip level matching CCharacterComponent::s_textureSize
int32_t mipLevel = 0;
// Calculate source mip level appropriate for CCharacterComponent::s_textureSize
int32_t srcMipLevel = 0;
int32_t srcWidth = srcInfo.width;
while (srcWidth > CCharacterComponent::s_textureSize) {
srcWidth /= 2;
mipLevel++;
srcMipLevel++;
}
CCharacterComponent::Paste(srcTexture, dstMips, sectionInfo.pos, sectionInfo.pos, sectionInfo.size, srcInfo, mipLevel);
CCharacterComponent::Paste(srcTexture, dstMips, sectionInfo.pos, sectionInfo.pos, sectionInfo.size, srcInfo, srcMipLevel);
} else {
CCharacterComponent::PasteScale(srcTexture, dstMips, sectionInfo.pos, sectionInfo.pos, sectionInfo.size, srcInfo);
}
+1 -1
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@@ -87,7 +87,7 @@ class CCharacterComponent {
static void RenderPrepLU(CCharacterComponent* component);
static void RenderPrepTL(CCharacterComponent* component);
static void RenderPrepTU(CCharacterComponent* component);
static void Paste(void* srcTexture, MipBits* dstMips, const C2iVector& a3, const C2iVector& a4, const C2iVector& a5, TCTEXTUREINFO& srcInfo, int32_t mipLevel);
static void Paste(void* srcTexture, MipBits* dstMips, const C2iVector& a3, const C2iVector& a4, const C2iVector& a5, TCTEXTUREINFO& srcInfo, int32_t srcMipLevel);
static void PasteFromSkin(COMPONENT_SECTIONS section, void* srcTexture, MipBits* dstMips);
static void PasteScale(void* srcTexture, MipBits* dstMips, const C2iVector& a3, const C2iVector& a4, const C2iVector& a5, TCTEXTUREINFO& srcInfo);
static void UpdateBaseTexture(EGxTexCommand cmd, uint32_t width, uint32_t height, uint32_t depth, uint32_t mipLevel, void* userArg, uint32_t& texelStrideInBytes, const void*& texels);