feat(component): implement CCharacterComponent::PasteOpaque

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fallenoak 2025-10-22 22:49:41 -05:00
parent f72e50f083
commit aaf3542c52
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@ -2,6 +2,7 @@
#include "component/Texture.hpp"
#include "component/Util.hpp"
#include "db/Db.hpp"
#include "gx/Blp.hpp"
#include "gx/Device.hpp"
#include "gx/Texture.hpp"
#include "model/CM2Model.hpp"
@ -228,7 +229,63 @@ void CCharacterComponent::PasteFromSkin(COMPONENT_SECTIONS section, void* srcTex
}
void CCharacterComponent::PasteOpaque(void* srcTexture, const BlpPalPixel* srcPal, MipBits* dstMips, const C2iVector& dstPos, uint32_t dstWidth, const C2iVector& srcPos, const C2iVector& srcSize, TCTEXTUREINFO& srcInfo, int32_t srcMipLevel, int32_t dstMipLevelOfs) {
// TODO
// Prepare first mip level
C2iVector curSrcSize = srcSize;
C2iVector curSrcPos = srcPos;
C2iVector curDstPos = dstPos;
uint32_t curSrcWidth = srcInfo.width >> srcMipLevel;
uint32_t curDstWidth = dstWidth;
// Paste texture for each mip level
for (int32_t curMipLevel = srcMipLevel; curMipLevel < srcInfo.mipCount; curMipLevel++) {
auto srcMip = TextureCacheGetMip(srcTexture, curMipLevel);
auto srcRow = &srcMip[(curSrcPos.y * curSrcWidth) + curSrcPos.x];
auto dstMip = reinterpret_cast<uint8_t*>(dstMips[curMipLevel + dstMipLevelOfs].mip[0]);
auto dstRow = &dstMip[(curDstPos.y * curDstWidth) + (curDstPos.x * 4)];
// Calculate the end of the source region
auto srcEnd = srcRow + curSrcWidth * curSrcSize.y;
// Copy each row
while (srcRow < srcEnd) {
auto dst = reinterpret_cast<C4Pixel*>(dstRow);
for (uint32_t x = 0; x < curSrcSize.x; x++) {
// Get palette entry
auto& src = srcPal[srcRow[x]];
// Copy color from palette entry
dst->b = src.b;
dst->g = src.g;
dst->r = src.r;
dst->a = 0xFF;
dst++;
}
// Move to next row
srcRow += curSrcWidth;
dstRow += curDstWidth;
}
// Prepare next mip level
curSrcSize.x = std::max(1, curSrcSize.x / 2);
curSrcSize.y = std::max(1, curSrcSize.y / 2);
curSrcPos.x /= 2;
curSrcPos.y /= 2;
curDstPos.x /= 2;
curDstPos.y /= 2;
curDstWidth /= 2;
curSrcWidth /= 2;
}
}
void CCharacterComponent::PasteScale(void* srcTexture, MipBits* dstMips, const C2iVector& a3, const C2iVector& a4, const C2iVector& a5, TCTEXTUREINFO& srcInfo) {