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feat(object): stub CGObject_C::Reenable
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@ -13,6 +13,10 @@ void CGObject_C::AddWorldObject() {
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// TODO
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}
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void CGObject_C::Reenable() {
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// TODO
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}
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void CGObject_C::SetBlock(uint32_t block, uint32_t value) {
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auto storage = reinterpret_cast<uint32_t*>(this->m_obj);
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storage[block] = value;
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@ -13,6 +13,7 @@ class CGObject_C : public CGObject, public TSHashObject<CGObject_C, CHashKeyGUID
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CGObject_C() = default;
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CGObject_C(uint32_t time, CClientObjCreate& objCreate);
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void AddWorldObject();
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void Reenable();
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void SetBlock(uint32_t block, uint32_t value);
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void SetDisablePending(int32_t pending);
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void SetStorage(uint32_t* storage, uint32_t* saved);
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