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feat(ui): implement CSimpleFontString_IsVisible
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@ -73,7 +73,16 @@ int32_t CSimpleFontString_Hide(lua_State* L) {
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}
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}
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int32_t CSimpleFontString_IsVisible(lua_State* L) {
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int32_t CSimpleFontString_IsVisible(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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auto type = CSimpleFontString::GetObjectType();
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auto string = static_cast<CSimpleFontString*>(FrameScript_GetObjectThis(L, type));
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if (string->IsVisible()) {
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lua_pushnumber(L, 1.0);
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} else {
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lua_pushnil(L);
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}
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return 1;
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}
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}
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int32_t CSimpleFontString_IsShown(lua_State* L) {
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int32_t CSimpleFontString_IsShown(lua_State* L) {
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@ -49,6 +49,10 @@ bool CSimpleRegion::IsShown() {
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return this->m_shown == 1;
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return this->m_shown == 1;
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}
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}
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bool CSimpleRegion::IsVisible() {
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return this->m_visible == 1;
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}
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void CSimpleRegion::OnColorChanged(bool a2) {
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void CSimpleRegion::OnColorChanged(bool a2) {
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if (this->m_parent) {
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if (this->m_parent) {
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uint8_t effectiveAlpha = this->m_parent->m_alpha * this->m_parent->alphaBD / 255;
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uint8_t effectiveAlpha = this->m_parent->m_alpha * this->m_parent->alphaBD / 255;
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@ -32,6 +32,7 @@ class CSimpleRegion : public CScriptRegion {
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void Hide();
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void Hide();
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void HideThis();
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void HideThis();
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bool IsShown();
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bool IsShown();
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bool IsVisible();
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void OnRegionChanged();
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void OnRegionChanged();
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void SetVertexColor(const CImVector& color);
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void SetVertexColor(const CImVector& color);
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void SetVertexGradient(ORIENTATION orientation, const CImVector& minColor, const CImVector& maxColor);
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void SetVertexGradient(ORIENTATION orientation, const CImVector& minColor, const CImVector& maxColor);
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