feat(ui): initialize game UI in ClientInitializeGame
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fallenoak committed 2026-01-23 21:17:43 -06:00
1 parent 1f7aa984b0
commit bdf0bd27a1
6 files changed
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@@ -18,6 +18,7 @@
#include "sound/Interface.hpp"
#include "ui/FrameScript.hpp"
#include "ui/FrameXML.hpp"
#include "ui/Game.hpp"
#include "util/Random.hpp"
#include "world/World.hpp"
#include <bc/Debug.hpp>
@@ -85,6 +86,10 @@ void ClientInitializeGame(uint32_t mapId, C3Vector position) {
// TODO
CGGameUI::InitializeGame();
// TODO
EventRegister(EVENT_ID_IDLE, ClientIdle);
// TODO