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feat(glue): add calls to show character in CCharacterSelection::UpdateCharacterList
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@ -100,8 +100,7 @@ void CCharacterSelection::UpdateCharacterList() {
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if (CCharacterSelection::s_characterList.Count() == 0) {
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if (CCharacterSelection::s_characterList.Count() == 0) {
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CCharacterSelection::s_selectionIndex = 0;
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CCharacterSelection::s_selectionIndex = 0;
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CCharacterSelection::ShowCharacter();
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// TODO Sub4E3CD0();
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FrameScript_SignalEvent(8, "%d", CCharacterSelection::s_selectionIndex + 1);
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FrameScript_SignalEvent(8, "%d", CCharacterSelection::s_selectionIndex + 1);
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@ -131,8 +130,7 @@ void CCharacterSelection::UpdateCharacterList() {
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int32_t selectionIndex = 0;
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int32_t selectionIndex = 0;
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CCharacterSelection::s_selectionIndex = selectionIndex;
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CCharacterSelection::s_selectionIndex = selectionIndex;
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CCharacterSelection::ShowCharacter();
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// TODO Sub4E3CD0();
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FrameScript_SignalEvent(8, "%d", CCharacterSelection::s_selectionIndex + 1);
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FrameScript_SignalEvent(8, "%d", CCharacterSelection::s_selectionIndex + 1);
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}
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}
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