From c54dda367b197861c250a97d0be4579745ef6f59 Mon Sep 17 00:00:00 2001 From: fallenoak Date: Wed, 4 Feb 2026 14:33:23 -0600 Subject: [PATCH] feat(ui): implement CSimpleStatusBar_SetValue --- src/ui/simple/CSimpleStatusBarScript.cpp | 16 +++++++++++++++- 1 file changed, 15 insertions(+), 1 deletion(-) diff --git a/src/ui/simple/CSimpleStatusBarScript.cpp b/src/ui/simple/CSimpleStatusBarScript.cpp index 88dcc40..7e7dbf7 100644 --- a/src/ui/simple/CSimpleStatusBarScript.cpp +++ b/src/ui/simple/CSimpleStatusBarScript.cpp @@ -1,5 +1,7 @@ #include "ui/simple/CSimpleStatusBarScript.hpp" +#include "ui/simple/CSimpleStatusBar.hpp" #include "ui/FrameScript.hpp" +#include "util/Lua.hpp" #include "util/Unimplemented.hpp" namespace { @@ -25,7 +27,19 @@ int32_t CSimpleStatusBar_GetValue(lua_State* L) { } int32_t CSimpleStatusBar_SetValue(lua_State* L) { - WHOA_UNIMPLEMENTED(0); + auto type = CSimpleStatusBar::GetObjectType(); + auto statusBar = static_cast(FrameScript_GetObjectThis(L, type)); + + if (!lua_isnumber(L, 2)) { + luaL_error(L, "Usage: %s:SetValue(value)", statusBar->GetDisplayName()); + return 0; + } + + auto value = static_cast(lua_tonumber(L, 2)); + + statusBar->SetValue(value); + + return 0; } int32_t CSimpleStatusBar_GetStatusBarTexture(lua_State* L) {