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feat(ui): implement CSimpleButton_IsEnabled
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@ -72,7 +72,12 @@ int32_t CSimpleButton_Disable(lua_State* L) {
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}
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}
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int32_t CSimpleButton_IsEnabled(lua_State* L) {
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int32_t CSimpleButton_IsEnabled(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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auto type = CSimpleButton::GetObjectType();
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auto button = static_cast<CSimpleButton*>(FrameScript_GetObjectThis(L, type));
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lua_pushnumber(L, button->GetButtonState() != BUTTONSTATE_DISABLED);
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return 1;
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}
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}
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int32_t CSimpleButton_GetButtonState(lua_State* L) {
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int32_t CSimpleButton_GetButtonState(lua_State* L) {
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