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chore(gx): extract TextBlock functions into dedicated unit
This commit is contained in:
parent
eee9322da9
commit
d3c3c21237
316
src/gx/Font.cpp
316
src/gx/Font.cpp
@ -1,87 +1,15 @@
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#include "gx/Font.hpp"
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#include "gx/Coordinate.hpp"
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#include "gx/Device.hpp"
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#include "gx/font/CGxFont.hpp"
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#include "gx/font/GxuFont.hpp"
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#include <storm/Error.hpp>
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#include <storm/Memory.hpp>
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#include <storm/String.hpp>
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#include <tempest/Math.hpp>
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#include <algorithm>
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#include <new>
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CGxShader* g_fontPixelShader[1];
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CGxShader* g_fontVertexShader[2];
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TSHashTable<FONTHASHOBJ, HASHKEY_STR> s_fontHash;
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uint32_t g_heightPixels;
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uint32_t g_widthPixels;
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float g_indentPixelWidth;
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float g_indentNormWidth;
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FONTHASHOBJ::~FONTHASHOBJ() {
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if (this->font) {
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GxuFontDestroyFont(this->font);
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}
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}
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TEXTBLOCK::~TEXTBLOCK() {
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GxuFontDestroyString(this->string);
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}
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uint32_t ConvertStringFlags(uint32_t flags) {
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uint32_t convertedFlags = 0x0;
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if (flags & 0x100) {
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convertedFlags |= 0x1;
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}
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if (flags & 0x200) {
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convertedFlags |= 0x4;
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}
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if (flags & 0x400) {
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convertedFlags |= 0x8;
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}
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if (flags & 0x800) {
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convertedFlags |= 0x10;
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}
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if (flags & 0x40) {
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convertedFlags |= 0x2;
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}
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if (flags & 0x1000) {
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convertedFlags |= 0x40;
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}
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if (flags & 0x2000) {
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convertedFlags |= 0x100;
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}
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if (flags & 0x4000) {
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convertedFlags |= 0x200;
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}
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if (flags & 0x8000) {
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convertedFlags |= 0x400;
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}
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if (flags & 0x80) {
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convertedFlags |= 0x800;
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}
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if (flags & 0x10000) {
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convertedFlags |= 0x1000;
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}
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if (flags & 0x20000) {
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convertedFlags |= 0x2000;
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}
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return convertedFlags;
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}
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float GetCharacterWidth(const char* text, uint32_t flags, uint32_t prevCode, CGxFont* font, float a5) {
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if (!prevCode) {
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return 0.0f;
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@ -193,247 +121,3 @@ float Sub6C2280(FT_Face face, float height) {
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return v7 >= height ? v7 : height;
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}
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void TextBlockAddShadow(HTEXTBLOCK string, CImVector color, const C2Vector& offset) {
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STORM_ASSERT(string);
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C2Vector ndcOffset;
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DDCToNDC(offset.x, offset.y, &ndcOffset.x, &ndcOffset.y);
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GxuFontAddShadow(TextBlockGetStringPtr(string), color, offset);
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}
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HTEXTBLOCK TextBlockCreate(HTEXTFONT fontHandle, const char* text, const CImVector& color, const C3Vector& position, float fontHeight, float blockWidth, float blockHeight, uint32_t flags, float charSpacing, float lineSpacing, float scale) {
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STORM_VALIDATE_BEGIN;
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STORM_VALIDATE(fontHandle);
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STORM_VALIDATE(text);
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STORM_VALIDATE_END;
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auto textBlock = STORM_NEW(TEXTBLOCK)();
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C3Vector ndcPosition = { 0.0f, 0.0f, position.z };
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DDCToNDC(position.x, position.y, &ndcPosition.x, &ndcPosition.y);
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EGxFontHJusts hjust = GxHJ_Center;
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if (flags & 0x4) {
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hjust = GxHJ_Right;
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} else if (!(flags & 0x2) && flags & 0x1) {
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hjust = GxHJ_Left;
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}
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EGxFontVJusts vjust = GxVJ_Middle;
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if (flags & 0x8) {
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vjust = GxVJ_Top;
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} else if (flags & 0x20) {
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vjust = GxVJ_Bottom;
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}
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uint32_t stringFlags = ConvertStringFlags(flags);
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float ndcCharSpacing = DDCToNDCWidth(charSpacing);
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float ndcLineSpacing = DDCToNDCHeight(lineSpacing);
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float ndcBlockHeight = DDCToNDCHeight(blockHeight);
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float ndcBlockWidth = DDCToNDCWidth(blockWidth);
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float ndcFontHeight = DDCToNDCHeight(fontHeight);
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GxuFontCreateString(
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reinterpret_cast<FONTHASHOBJ*>(fontHandle)->font,
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text,
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ndcFontHeight,
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ndcPosition,
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ndcBlockWidth,
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ndcBlockHeight,
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ndcLineSpacing,
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textBlock->string,
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vjust,
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hjust,
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stringFlags,
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color,
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ndcCharSpacing,
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scale
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);
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return HandleCreate(textBlock);
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}
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HTEXTFONT TextBlockGenerateFont(const char* fontName, uint32_t fontFlags, float fontHeight) {
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STORM_ASSERT(fontName);
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STORM_ASSERT(*fontName);
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float fontHeightNDC = DDCToNDCHeight(fontHeight);
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if (fontHeightNDC >= 1.0) {
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fontHeightNDC = 1.0;
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}
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char hashKey[276];
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SStrPrintf(hashKey, 276, "%s-%d-%f", fontName, fontFlags, fontHeightNDC);
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auto v7 = s_fontHash.Ptr(hashKey);
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if (v7) {
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return HandleCreate(v7);
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}
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v7 = s_fontHash.New(hashKey, 0, 0);
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uint32_t v14 = 0;
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if (fontFlags & FONT_OUTLINE) {
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v14 |= 0x1;
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}
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if (fontFlags & FONT_THICKOUTLINE) {
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v14 |= 0x8;
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}
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if (fontFlags & FONT_MONOCHROME) {
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v14 |= 0x2;
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}
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if (GxuFontCreateFont(fontName, fontHeightNDC, v7->font, v14)) {
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return HandleCreate(v7);
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} else {
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// TODO
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// sub_723270(v12);
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// (s_fontHash)(&s_fontHash, v12);
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return nullptr;
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}
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}
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uint32_t TextBlockGetFontFlags(HTEXTFONT fontHandle) {
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STORM_ASSERT(fontHandle);
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uint32_t gxFlags = GxuFontGetFontFlags(TextBlockGetFontPtr(fontHandle));
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uint32_t flags = 0;
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if (gxFlags & 0x1) {
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flags |= 0x1;
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}
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if (gxFlags & 0x2) {
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flags |= 0x2;
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}
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if (gxFlags & 0x8) {
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flags |= 0x4;
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}
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return flags;
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}
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const char* TextBlockGetFontName(HTEXTFONT fontHandle) {
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STORM_ASSERT(fontHandle);
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return GxuFontGetFontName(reinterpret_cast<FONTHASHOBJ*>(fontHandle)->font);
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}
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CGxFont* TextBlockGetFontPtr(HTEXTFONT fontHandle) {
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STORM_ASSERT(fontHandle);
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return reinterpret_cast<FONTHASHOBJ*>(fontHandle)->font;
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}
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uint32_t TextBlockGetMaxCharsWithinWidth(HTEXTFONT fontHandle, const char* text, float height, float maxWidth, uint32_t lineBytes, float* extent, float a7, float scale, float a9, uint32_t flags) {
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STORM_ASSERT(fontHandle);
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STORM_ASSERT(text);
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return GxuFontGetMaxCharsWithinWidth(
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TextBlockGetFontPtr(fontHandle),
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text,
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DDCToNDCHeight(height),
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DDCToNDCWidth(maxWidth),
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lineBytes,
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extent,
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DDCToNDCWidth(a7),
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scale,
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DDCToNDCWidth(a9),
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ConvertStringFlags(flags)
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);
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}
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uint32_t TextBlockGetMaxCharsWithinWidthAndHeight(HTEXTFONT fontHandle, const char* text, float height, float maxWidth, float maxHeight, uint32_t lineBytes, float a7, float scale, float a9, uint32_t flags) {
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STORM_ASSERT(fontHandle);
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STORM_ASSERT(text);
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return GxuFontGetMaxCharsWithinWidthAndHeight(
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TextBlockGetFontPtr(fontHandle),
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text,
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DDCToNDCHeight(height),
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DDCToNDCWidth(maxWidth),
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DDCToNDCHeight(maxHeight),
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lineBytes,
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DDCToNDCWidth(a7),
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scale,
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DDCToNDCHeight(a9),
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ConvertStringFlags(flags)
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);
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}
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CGxString* TextBlockGetStringPtr(HTEXTBLOCK stringHandle) {
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STORM_ASSERT(stringHandle);
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return reinterpret_cast<TEXTBLOCK*>(stringHandle)->string;
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}
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void TextBlockGetTextExtent(HTEXTFONT fontHandle, const char* text, uint32_t numChars, float fontHeight, float* extent, float a6, float scale, float a8, uint32_t flags) {
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STORM_ASSERT(fontHandle);
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STORM_ASSERT(text);
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STORM_ASSERT(extent);
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*extent = 0.0f;
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GxuFontGetTextExtent(
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TextBlockGetFontPtr(fontHandle),
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text,
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numChars,
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DDCToNDCHeight(fontHeight),
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extent,
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DDCToNDCWidth(a6),
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scale,
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DDCToNDCWidth(a8),
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ConvertStringFlags(flags)
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);
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NDCToDDC(*extent, 0.0f, extent, nullptr);
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}
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float TextBlockGetWrappedTextHeight(HTEXTFONT fontHandle, const char* text, float a3, float a4, const C2Vector& a5, float a6, float a7, uint32_t flags) {
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STORM_ASSERT(fontHandle);
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STORM_ASSERT(text);
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float shadowWidth;
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float shadowHeight;
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DDCToNDC(a5.x, a5.y, &shadowWidth, &shadowHeight);
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C2Vector shadowSize = { shadowWidth, shadowHeight };
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float height = GxuFontGetWrappedTextHeight(
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TextBlockGetFontPtr(fontHandle),
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text,
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DDCToNDCHeight(a3),
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DDCToNDCWidth(a4),
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shadowSize,
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a6,
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DDCToNDCHeight(a7),
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ConvertStringFlags(flags)
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);
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return NDCToDDCHeight(height);
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}
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void TextBlockSetStringPos(HTEXTBLOCK stringHandle, const C3Vector& pos) {
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STORM_ASSERT(stringHandle);
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C3Vector ndcPos = { 0.0f, 0.0f, pos.z };
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DDCToNDC(pos.x, pos.y, &ndcPos.x, &ndcPos.y);
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GxuFontSetStringPosition(TextBlockGetStringPtr(stringHandle), ndcPos);
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}
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void TextBlockUpdateColor(HTEXTBLOCK stringHandle, const CImVector& color) {
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STORM_ASSERT(stringHandle);
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GxuFontSetStringColor(TextBlockGetStringPtr(stringHandle), color);
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}
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@ -3,37 +3,13 @@
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#include "gx/font/FreeType.hpp"
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#include "gx/font/GxuFont.hpp"
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#include "gx/font/Types.hpp"
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#include <common/Handle.hpp>
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#include <storm/Hash.hpp>
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#define FONT_OUTLINE 0x1
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#define FONT_MONOCHROME 0x2
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#define FONT_THICKOUTLINE 0x4
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#include "gx/font/TextBlock.hpp"
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#include <cstdint>
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class C2Vector;
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class C3Vector;
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class CGxFont;
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class CGxShader;
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class CGxString;
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class CGxStringBatch;
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class CImVector;
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struct GLYPHBITMAPDATA;
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class FONTHASHOBJ : public CHandleObject, public TSHashObject<FONTHASHOBJ, HASHKEY_STR> {
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public:
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CGxFont* font = nullptr;
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virtual ~FONTHASHOBJ();
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};
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class TEXTBLOCK : public CHandleObject {
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public:
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CGxString* string = nullptr;
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virtual ~TEXTBLOCK();
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};
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extern CGxShader* g_fontPixelShader[1];
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extern CGxShader* g_fontVertexShader[2];
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extern uint32_t g_heightPixels;
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extern uint32_t g_widthPixels;
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extern float g_indentPixelWidth;
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@ -43,37 +19,11 @@ float GetCharacterWidth(const char*, uint32_t, uint32_t, CGxFont*, float);
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float GetIndentNormWidth();
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float GetIndentPixelWidth(void);
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float GetIndentPixelWidth();
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uint32_t GetScreenPixelHeight(void);
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uint32_t GetScreenPixelHeight();
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uint32_t GetScreenPixelWidth(void);
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void TextBlockAddShadow(HTEXTBLOCK, CImVector, const C2Vector&);
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HTEXTBLOCK TextBlockCreate(HTEXTFONT fontHandle, const char* text, const CImVector& color, const C3Vector& position, float fontHeight, float blockWidth, float blockHeight, uint32_t flags, float charSpacing, float lineSpacing, float scale);
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HTEXTFONT TextBlockGenerateFont(const char*, uint32_t, float);
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uint32_t TextBlockGetFontFlags(HTEXTFONT);
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const char* TextBlockGetFontName(HTEXTFONT);
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CGxFont* TextBlockGetFontPtr(HTEXTFONT);
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uint32_t TextBlockGetMaxCharsWithinWidth(HTEXTFONT, const char*, float, float, uint32_t, float*, float, float, float, uint32_t);
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uint32_t TextBlockGetMaxCharsWithinWidthAndHeight(HTEXTFONT, const char*, float, float, float, uint32_t, float, float, float, uint32_t);
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CGxString* TextBlockGetStringPtr(HTEXTBLOCK);
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void TextBlockGetTextExtent(HTEXTFONT, const char*, uint32_t, float, float*, float, float, float, uint32_t);
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float TextBlockGetWrappedTextHeight(HTEXTFONT, const char*, float, float, const C2Vector&, float, float, uint32_t);
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void TextBlockSetStringPos(HTEXTBLOCK stringHandle, const C3Vector& pos);
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void TextBlockUpdateColor(HTEXTBLOCK, const CImVector&);
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uint32_t GetScreenPixelWidth();
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float PixelToScreenHeight(int32_t);
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@ -12,6 +12,8 @@
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#include <tempest/Math.hpp>
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#include <tempest/Rect.hpp>
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CGxShader* g_fontPixelShader[1];
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CGxShader* g_fontVertexShader[2];
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STORM_LIST(CGxFont) g_fonts;
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STORM_LIST(CGxString) g_freeStrings;
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STORM_LIST(CGxString) g_strings;
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@ -8,9 +8,12 @@
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#include <cstdint>
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class CGxFont;
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class CGxShader;
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class CGxString;
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class CGxStringBatch;
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extern CGxShader* g_fontPixelShader[1];
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extern CGxShader* g_fontVertexShader[2];
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extern STORM_LIST(CGxFont) g_fonts;
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extern STORM_LIST(CGxString) g_freeStrings;
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extern STORM_LIST(CGxString) g_strings;
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316
src/gx/font/TextBlock.cpp
Normal file
316
src/gx/font/TextBlock.cpp
Normal file
@ -0,0 +1,316 @@
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#include "gx/font/TextBlock.hpp"
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#include "gx/Coordinate.hpp"
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#include "gx/font/GxuFont.hpp"
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#include <storm/Error.hpp>
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#include <storm/Memory.hpp>
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static TSHashTable<FONTHASHOBJ, HASHKEY_STR> s_fontHash;
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FONTHASHOBJ::~FONTHASHOBJ() {
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if (this->font) {
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GxuFontDestroyFont(this->font);
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}
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}
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TEXTBLOCK::~TEXTBLOCK() {
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GxuFontDestroyString(this->string);
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}
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uint32_t ConvertStringFlags(uint32_t flags) {
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uint32_t convertedFlags = 0x0;
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if (flags & 0x100) {
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convertedFlags |= 0x1;
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}
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if (flags & 0x200) {
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convertedFlags |= 0x4;
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}
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if (flags & 0x400) {
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convertedFlags |= 0x8;
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}
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if (flags & 0x800) {
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convertedFlags |= 0x10;
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}
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if (flags & 0x40) {
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convertedFlags |= 0x2;
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}
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if (flags & 0x1000) {
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convertedFlags |= 0x40;
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}
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if (flags & 0x2000) {
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convertedFlags |= 0x100;
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}
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if (flags & 0x4000) {
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convertedFlags |= 0x200;
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}
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if (flags & 0x8000) {
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convertedFlags |= 0x400;
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}
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|
||||
if (flags & 0x80) {
|
||||
convertedFlags |= 0x800;
|
||||
}
|
||||
|
||||
if (flags & 0x10000) {
|
||||
convertedFlags |= 0x1000;
|
||||
}
|
||||
|
||||
if (flags & 0x20000) {
|
||||
convertedFlags |= 0x2000;
|
||||
}
|
||||
|
||||
return convertedFlags;
|
||||
}
|
||||
|
||||
void TextBlockAddShadow(HTEXTBLOCK string, CImVector color, const C2Vector& offset) {
|
||||
STORM_ASSERT(string);
|
||||
|
||||
C2Vector ndcOffset;
|
||||
DDCToNDC(offset.x, offset.y, &ndcOffset.x, &ndcOffset.y);
|
||||
|
||||
GxuFontAddShadow(TextBlockGetStringPtr(string), color, offset);
|
||||
}
|
||||
|
||||
HTEXTBLOCK TextBlockCreate(HTEXTFONT fontHandle, const char* text, const CImVector& color, const C3Vector& position, float fontHeight, float blockWidth, float blockHeight, uint32_t flags, float charSpacing, float lineSpacing, float scale) {
|
||||
STORM_VALIDATE_BEGIN;
|
||||
STORM_VALIDATE(fontHandle);
|
||||
STORM_VALIDATE(text);
|
||||
STORM_VALIDATE_END;
|
||||
|
||||
auto textBlock = STORM_NEW(TEXTBLOCK)();
|
||||
|
||||
C3Vector ndcPosition = { 0.0f, 0.0f, position.z };
|
||||
DDCToNDC(position.x, position.y, &ndcPosition.x, &ndcPosition.y);
|
||||
|
||||
EGxFontHJusts hjust = GxHJ_Center;
|
||||
|
||||
if (flags & 0x4) {
|
||||
hjust = GxHJ_Right;
|
||||
} else if (!(flags & 0x2) && flags & 0x1) {
|
||||
hjust = GxHJ_Left;
|
||||
}
|
||||
|
||||
EGxFontVJusts vjust = GxVJ_Middle;
|
||||
|
||||
if (flags & 0x8) {
|
||||
vjust = GxVJ_Top;
|
||||
} else if (flags & 0x20) {
|
||||
vjust = GxVJ_Bottom;
|
||||
}
|
||||
|
||||
uint32_t stringFlags = ConvertStringFlags(flags);
|
||||
|
||||
float ndcCharSpacing = DDCToNDCWidth(charSpacing);
|
||||
float ndcLineSpacing = DDCToNDCHeight(lineSpacing);
|
||||
float ndcBlockHeight = DDCToNDCHeight(blockHeight);
|
||||
float ndcBlockWidth = DDCToNDCWidth(blockWidth);
|
||||
float ndcFontHeight = DDCToNDCHeight(fontHeight);
|
||||
|
||||
GxuFontCreateString(
|
||||
reinterpret_cast<FONTHASHOBJ*>(fontHandle)->font,
|
||||
text,
|
||||
ndcFontHeight,
|
||||
ndcPosition,
|
||||
ndcBlockWidth,
|
||||
ndcBlockHeight,
|
||||
ndcLineSpacing,
|
||||
textBlock->string,
|
||||
vjust,
|
||||
hjust,
|
||||
stringFlags,
|
||||
color,
|
||||
ndcCharSpacing,
|
||||
scale
|
||||
);
|
||||
|
||||
return HandleCreate(textBlock);
|
||||
}
|
||||
|
||||
HTEXTFONT TextBlockGenerateFont(const char* fontName, uint32_t fontFlags, float fontHeight) {
|
||||
STORM_ASSERT(fontName);
|
||||
STORM_ASSERT(*fontName);
|
||||
|
||||
float fontHeightNDC = DDCToNDCHeight(fontHeight);
|
||||
|
||||
if (fontHeightNDC >= 1.0) {
|
||||
fontHeightNDC = 1.0;
|
||||
}
|
||||
|
||||
char hashKey[276];
|
||||
|
||||
SStrPrintf(hashKey, 276, "%s-%d-%f", fontName, fontFlags, fontHeightNDC);
|
||||
|
||||
auto v7 = s_fontHash.Ptr(hashKey);
|
||||
|
||||
if (v7) {
|
||||
return HandleCreate(v7);
|
||||
}
|
||||
|
||||
v7 = s_fontHash.New(hashKey, 0, 0);
|
||||
|
||||
uint32_t v14 = 0;
|
||||
|
||||
if (fontFlags & FONT_OUTLINE) {
|
||||
v14 |= 0x1;
|
||||
}
|
||||
|
||||
if (fontFlags & FONT_THICKOUTLINE) {
|
||||
v14 |= 0x8;
|
||||
}
|
||||
|
||||
if (fontFlags & FONT_MONOCHROME) {
|
||||
v14 |= 0x2;
|
||||
}
|
||||
|
||||
if (GxuFontCreateFont(fontName, fontHeightNDC, v7->font, v14)) {
|
||||
return HandleCreate(v7);
|
||||
} else {
|
||||
// TODO
|
||||
// sub_723270(v12);
|
||||
// (s_fontHash)(&s_fontHash, v12);
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t TextBlockGetFontFlags(HTEXTFONT fontHandle) {
|
||||
STORM_ASSERT(fontHandle);
|
||||
|
||||
uint32_t gxFlags = GxuFontGetFontFlags(TextBlockGetFontPtr(fontHandle));
|
||||
uint32_t flags = 0;
|
||||
|
||||
if (gxFlags & 0x1) {
|
||||
flags |= 0x1;
|
||||
}
|
||||
|
||||
if (gxFlags & 0x2) {
|
||||
flags |= 0x2;
|
||||
}
|
||||
|
||||
if (gxFlags & 0x8) {
|
||||
flags |= 0x4;
|
||||
}
|
||||
|
||||
return flags;
|
||||
}
|
||||
|
||||
const char* TextBlockGetFontName(HTEXTFONT fontHandle) {
|
||||
STORM_ASSERT(fontHandle);
|
||||
|
||||
return GxuFontGetFontName(reinterpret_cast<FONTHASHOBJ*>(fontHandle)->font);
|
||||
}
|
||||
|
||||
CGxFont* TextBlockGetFontPtr(HTEXTFONT fontHandle) {
|
||||
STORM_ASSERT(fontHandle);
|
||||
|
||||
return reinterpret_cast<FONTHASHOBJ*>(fontHandle)->font;
|
||||
}
|
||||
|
||||
uint32_t TextBlockGetMaxCharsWithinWidth(HTEXTFONT fontHandle, const char* text, float height, float maxWidth, uint32_t lineBytes, float* extent, float a7, float scale, float a9, uint32_t flags) {
|
||||
STORM_ASSERT(fontHandle);
|
||||
STORM_ASSERT(text);
|
||||
|
||||
return GxuFontGetMaxCharsWithinWidth(
|
||||
TextBlockGetFontPtr(fontHandle),
|
||||
text,
|
||||
DDCToNDCHeight(height),
|
||||
DDCToNDCWidth(maxWidth),
|
||||
lineBytes,
|
||||
extent,
|
||||
DDCToNDCWidth(a7),
|
||||
scale,
|
||||
DDCToNDCWidth(a9),
|
||||
ConvertStringFlags(flags)
|
||||
);
|
||||
}
|
||||
|
||||
uint32_t TextBlockGetMaxCharsWithinWidthAndHeight(HTEXTFONT fontHandle, const char* text, float height, float maxWidth, float maxHeight, uint32_t lineBytes, float a7, float scale, float a9, uint32_t flags) {
|
||||
STORM_ASSERT(fontHandle);
|
||||
STORM_ASSERT(text);
|
||||
|
||||
return GxuFontGetMaxCharsWithinWidthAndHeight(
|
||||
TextBlockGetFontPtr(fontHandle),
|
||||
text,
|
||||
DDCToNDCHeight(height),
|
||||
DDCToNDCWidth(maxWidth),
|
||||
DDCToNDCHeight(maxHeight),
|
||||
lineBytes,
|
||||
DDCToNDCWidth(a7),
|
||||
scale,
|
||||
DDCToNDCHeight(a9),
|
||||
ConvertStringFlags(flags)
|
||||
);
|
||||
}
|
||||
|
||||
CGxString* TextBlockGetStringPtr(HTEXTBLOCK stringHandle) {
|
||||
STORM_ASSERT(stringHandle);
|
||||
|
||||
return reinterpret_cast<TEXTBLOCK*>(stringHandle)->string;
|
||||
}
|
||||
|
||||
void TextBlockGetTextExtent(HTEXTFONT fontHandle, const char* text, uint32_t numChars, float fontHeight, float* extent, float a6, float scale, float a8, uint32_t flags) {
|
||||
STORM_ASSERT(fontHandle);
|
||||
STORM_ASSERT(text);
|
||||
STORM_ASSERT(extent);
|
||||
|
||||
*extent = 0.0f;
|
||||
|
||||
GxuFontGetTextExtent(
|
||||
TextBlockGetFontPtr(fontHandle),
|
||||
text,
|
||||
numChars,
|
||||
DDCToNDCHeight(fontHeight),
|
||||
extent,
|
||||
DDCToNDCWidth(a6),
|
||||
scale,
|
||||
DDCToNDCWidth(a8),
|
||||
ConvertStringFlags(flags)
|
||||
);
|
||||
|
||||
NDCToDDC(*extent, 0.0f, extent, nullptr);
|
||||
}
|
||||
|
||||
float TextBlockGetWrappedTextHeight(HTEXTFONT fontHandle, const char* text, float a3, float a4, const C2Vector& a5, float a6, float a7, uint32_t flags) {
|
||||
STORM_ASSERT(fontHandle);
|
||||
STORM_ASSERT(text);
|
||||
|
||||
float shadowWidth;
|
||||
float shadowHeight;
|
||||
DDCToNDC(a5.x, a5.y, &shadowWidth, &shadowHeight);
|
||||
C2Vector shadowSize = { shadowWidth, shadowHeight };
|
||||
|
||||
float height = GxuFontGetWrappedTextHeight(
|
||||
TextBlockGetFontPtr(fontHandle),
|
||||
text,
|
||||
DDCToNDCHeight(a3),
|
||||
DDCToNDCWidth(a4),
|
||||
shadowSize,
|
||||
a6,
|
||||
DDCToNDCHeight(a7),
|
||||
ConvertStringFlags(flags)
|
||||
);
|
||||
|
||||
return NDCToDDCHeight(height);
|
||||
}
|
||||
|
||||
void TextBlockSetStringPos(HTEXTBLOCK stringHandle, const C3Vector& pos) {
|
||||
STORM_ASSERT(stringHandle);
|
||||
|
||||
C3Vector ndcPos = { 0.0f, 0.0f, pos.z };
|
||||
DDCToNDC(pos.x, pos.y, &ndcPos.x, &ndcPos.y);
|
||||
GxuFontSetStringPosition(TextBlockGetStringPtr(stringHandle), ndcPos);
|
||||
}
|
||||
|
||||
void TextBlockUpdateColor(HTEXTBLOCK stringHandle, const CImVector& color) {
|
||||
STORM_ASSERT(stringHandle);
|
||||
|
||||
GxuFontSetStringColor(TextBlockGetStringPtr(stringHandle), color);
|
||||
}
|
||||
55
src/gx/font/TextBlock.hpp
Normal file
55
src/gx/font/TextBlock.hpp
Normal file
@ -0,0 +1,55 @@
|
||||
#ifndef GX_FONT_TEXT_BLOCK_HPP
|
||||
#define GX_FONT_TEXT_BLOCK_HPP
|
||||
|
||||
#include "gx/font/Types.hpp"
|
||||
#include <common/Handle.hpp>
|
||||
#include <storm/Hash.hpp>
|
||||
#include <tempest/Vector.hpp>
|
||||
#include <cstdint>
|
||||
|
||||
#define FONT_OUTLINE 0x1
|
||||
#define FONT_MONOCHROME 0x2
|
||||
#define FONT_THICKOUTLINE 0x4
|
||||
|
||||
class CGxFont;
|
||||
class CGxString;
|
||||
|
||||
class FONTHASHOBJ : public CHandleObject, public TSHashObject<FONTHASHOBJ, HASHKEY_STR> {
|
||||
public:
|
||||
CGxFont* font = nullptr;
|
||||
virtual ~FONTHASHOBJ();
|
||||
};
|
||||
|
||||
class TEXTBLOCK : public CHandleObject {
|
||||
public:
|
||||
CGxString* string = nullptr;
|
||||
virtual ~TEXTBLOCK();
|
||||
};
|
||||
|
||||
void TextBlockAddShadow(HTEXTBLOCK, CImVector, const C2Vector&);
|
||||
|
||||
HTEXTBLOCK TextBlockCreate(HTEXTFONT fontHandle, const char* text, const CImVector& color, const C3Vector& position, float fontHeight, float blockWidth, float blockHeight, uint32_t flags, float charSpacing, float lineSpacing, float scale);
|
||||
|
||||
HTEXTFONT TextBlockGenerateFont(const char*, uint32_t, float);
|
||||
|
||||
uint32_t TextBlockGetFontFlags(HTEXTFONT);
|
||||
|
||||
const char* TextBlockGetFontName(HTEXTFONT);
|
||||
|
||||
CGxFont* TextBlockGetFontPtr(HTEXTFONT);
|
||||
|
||||
uint32_t TextBlockGetMaxCharsWithinWidth(HTEXTFONT, const char*, float, float, uint32_t, float*, float, float, float, uint32_t);
|
||||
|
||||
uint32_t TextBlockGetMaxCharsWithinWidthAndHeight(HTEXTFONT, const char*, float, float, float, uint32_t, float, float, float, uint32_t);
|
||||
|
||||
CGxString* TextBlockGetStringPtr(HTEXTBLOCK);
|
||||
|
||||
void TextBlockGetTextExtent(HTEXTFONT, const char*, uint32_t, float, float*, float, float, float, uint32_t);
|
||||
|
||||
float TextBlockGetWrappedTextHeight(HTEXTFONT, const char*, float, float, const C2Vector&, float, float, uint32_t);
|
||||
|
||||
void TextBlockSetStringPos(HTEXTBLOCK stringHandle, const C3Vector& pos);
|
||||
|
||||
void TextBlockUpdateColor(HTEXTBLOCK, const CImVector&);
|
||||
|
||||
#endif
|
||||
Loading…
Reference in New Issue
Block a user