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chore(gx): split out GxuFont and GuxFontInternal
This commit is contained in:
parent
d6e2a1dce9
commit
d8aa46f471
566
src/gx/Font.cpp
566
src/gx/Font.cpp
@ -1,33 +1,22 @@
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#include "gx/Font.hpp"
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#include "gx/font/CGxFont.hpp"
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#include "gx/font/CGxString.hpp"
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#include "gx/font/CGxStringBatch.hpp"
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#include "gx/font/Wrap.hpp"
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#include "gx/Coordinate.hpp"
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#include "gx/Device.hpp"
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#include "gx/FontInternal.hpp"
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#include "gx/Gx.hpp"
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#include "gx/Shader.hpp"
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#include <algorithm>
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#include <cstring>
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#include <new>
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#include "gx/font/CGxFont.hpp"
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#include "gx/font/GxuFont.hpp"
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#include <storm/Error.hpp>
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#include <storm/Memory.hpp>
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#include <storm/String.hpp>
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#include <storm/Unicode.hpp>
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#include <tempest/Math.hpp>
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#include <algorithm>
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#include <new>
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CGxShader* g_fontPixelShader[1];
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CGxShader* g_fontVertexShader[2];
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TSList<CGxFont, TSGetLink<CGxFont>> g_fonts;
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TSHashTable<FONTHASHOBJ, HASHKEY_STR> s_fontHash;
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uint32_t g_heightPixels;
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uint32_t g_widthPixels;
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float g_indentPixelWidth;
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float g_indentNormWidth;
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TSList<CGxStringBatch, TSGetLink<CGxStringBatch>> s_unusedBatches;
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STORM_LIST(CGxString) g_freeStrings;
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STORM_LIST(CGxString) g_strings;
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FONTHASHOBJ::~FONTHASHOBJ() {
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if (this->font) {
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@ -39,33 +28,6 @@ TEXTBLOCK::~TEXTBLOCK() {
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GxuFontDestroyString(this->string);
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}
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void CalculateYOffset(uint32_t pixelHeight, uint32_t a2, FT_Face face, uint32_t glyphHeight, int32_t* yOffset, int32_t* yStart) {
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uint32_t v6 = 0;
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int32_t v8 = 0;
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if (glyphHeight <= pixelHeight) {
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uint32_t v9 = face->glyph->bitmap_top;
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if (v9 <= a2) {
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v8 = a2 - v9;
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} else {
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v8 = 0;
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v6 = v9 - a2;
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}
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}
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uint32_t v10 = v8 <= 0 ? 0 : v8;
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uint32_t v11 = pixelHeight - glyphHeight;
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if (v11 >= v10) {
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*yOffset = v6;
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*yStart = v10;
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} else {
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*yOffset = pixelHeight - v10 - glyphHeight;
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*yStart = v11;
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}
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}
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uint32_t ConvertStringFlags(uint32_t flags) {
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uint32_t convertedFlags = 0x0;
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@ -177,526 +139,6 @@ uint32_t GetScreenPixelWidth() {
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return g_widthPixels;
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}
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QUOTEDCODE GxuDetermineQuotedCode(const char* text, int32_t& advance, CImVector* color, uint32_t flags, uint32_t& wide) {
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wide = SUniSGetUTF8(reinterpret_cast<const uint8_t*>(text), &advance);
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switch (wide) {
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case 0x0:
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case 0xFFFFFFFF:
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return CODE_INVALIDCODE;
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case '\r':
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advance = 2 - (SUniSGetUTF8(reinterpret_cast<const uint8_t*>(text + 1), &advance) != '\n');
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return CODE_NEWLINE;
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case '\n':
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advance = 1;
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return CODE_NEWLINE;
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}
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if (wide != '|' || flags & 0x800) {
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return CODE_INVALIDCODE;
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}
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auto quotedCode = text[advance];
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if (!quotedCode) {
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return CODE_INVALIDCODE;
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}
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switch (quotedCode) {
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case 'N':
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case 'n': {
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if (flags & 0x200) {
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return CODE_INVALIDCODE;
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}
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advance = 2;
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return CODE_NEWLINE;
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}
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// TODO handle other control codes
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}
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// TODO remainder of function
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return CODE_INVALIDCODE;
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}
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int32_t GxuFontAddToBatch(CGxStringBatch* batch, CGxString* string) {
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if (batch && string) {
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batch->AddString(string);
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return 1;
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} else {
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return 0;
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}
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}
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void GxuFontAddShadow(CGxString* string, const CImVector& color, const C2Vector& offset) {
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if (string) {
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if (!(string->m_flags & 0x80)) {
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string->AddShadow(offset, color);
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}
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}
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}
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CGxStringBatch* GxuFontCreateBatch(bool a1, bool a2) {
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CGxStringBatch* batch;
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if (s_unusedBatches.Head()) {
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batch = s_unusedBatches.Head();
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s_unusedBatches.UnlinkNode(batch);
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} else {
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auto m = SMemAlloc(sizeof(CGxStringBatch), __FILE__, __LINE__, 0x8);
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batch = new (m) CGxStringBatch();
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}
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if (a1) {
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batch->m_flags |= 0x1;
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} else {
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batch->m_flags &= ~0x1;
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}
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if (a2) {
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batch->m_flags |= 0x2;
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} else {
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batch->m_flags &= ~0x2;
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}
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return batch;
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}
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int32_t GxuFontCreateFont(const char* name, float fontHeight, CGxFont*& face, uint32_t flags) {
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STORM_ASSERT(name);
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STORM_ASSERT(*name);
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STORM_ASSERT((fontHeight <= 1.0f) && (fontHeight > 0.0f));
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CGxFont* newFace = g_fonts.NewNode(2, 0, 0);
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uint32_t v12 = flags;
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if (flags & 0x8) {
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v12 |= 0x1;
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}
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int32_t v13 = newFace->Initialize(name, v12, fontHeight);
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if (!v13) {
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g_fonts.DeleteNode(newFace);
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newFace = nullptr;
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}
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face = newFace;
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return v13;
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}
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int32_t GxuFontCreateString(CGxFont* face, const char* text, float fontHeight, const C3Vector& position, float blockWidth, float blockHeight, float spacing, CGxString*& string, EGxFontVJusts vertJustification, EGxFontHJusts horzJustification, uint32_t flags, const CImVector& color, float charSpacing, float scale) {
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STORM_ASSERT(face);
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STORM_ASSERT(text);
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// TODO
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// STORM_ASSERT(fontHeight || (flags & EGxStringFlags_FixedSize));
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STORM_ASSERT(vertJustification < GxVJ_Last);
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STORM_ASSERT(horzJustification < GxHJ_Last);
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auto newString = CGxString::GetNewString(1);
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int32_t result = newString->Initialize(
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fontHeight,
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position,
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blockWidth,
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blockHeight,
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face,
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text,
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vertJustification,
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horzJustification,
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spacing,
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flags & ~0x1,
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color,
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scale
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);
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if (result) {
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string = newString;
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} else {
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GxuFontDestroyString(newString);
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}
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return result;
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}
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int32_t GxuFontDestroyBatch(CGxStringBatch* batch) {
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if (!batch) {
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return 0;
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}
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batch->m_fontBatch.Clear();
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s_unusedBatches.LinkToTail(batch);
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return 1;
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}
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void GxuFontDestroyFont(CGxFont*& font) {
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if (font) {
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g_fonts.DeleteNode(font);
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}
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font = nullptr;
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}
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void GxuFontDestroyString(CGxString*& string) {
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if (string) {
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string->Unlink();
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string->Recycle();
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string = nullptr;
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}
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}
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uint32_t GxuFontGetFontFlags(CGxFont* font) {
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if (font) {
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return font->m_flags;
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}
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return 0;
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}
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const char* GxuFontGetFontName(CGxFont* font) {
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return font
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? font->GetName()
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: nullptr;
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}
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uint32_t GxuFontGetMaxCharsWithinWidth(CGxFont* font, const char* text, float height, float maxWidth, uint32_t lineBytes, float* extent, float a7, float scale, float a9, uint32_t flags) {
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return InternalGetMaxCharsWithinWidth(
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font,
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text,
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height,
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maxWidth,
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lineBytes,
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extent,
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flags,
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a7,
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scale,
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nullptr,
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nullptr,
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nullptr
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);
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}
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uint32_t GxuFontGetMaxCharsWithinWidthAndHeight(CGxFont* font, const char* text, float fontHeight, float maxWidth, float maxHeight, uint32_t lineBytes, float a7, float scale, float a9, uint32_t flags) {
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if (!font) {
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return 0;
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}
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if (!text || !*text) {
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return 0;
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}
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if (fontHeight == 0.0f || maxWidth == 0.0f || maxHeight == 0.0f || g_heightPixels == 0.0f) {
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return 0;
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}
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if (lineBytes == 0) {
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return 0;
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}
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if (flags & 0x4) {
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fontHeight = GxuFontGetOneToOneHeight(font);
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}
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auto v24 = static_cast<float>(g_heightPixels) * a9;
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auto v22 = CMath::fuint_pi(v24);
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auto v12 = static_cast<float>(v22) / static_cast<float>(g_heightPixels);
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bool v26 = true;
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auto v27 = v12;
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v24 = 0.0f;
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auto v13 = fontHeight;
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const char* nextText;
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uint32_t maxChars = 0;
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auto currentText = text;
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int32_t v25 = 0;
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while (*currentText) {
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if (flags & 0x2000 && v25 == 1) {
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maxWidth -= g_indentNormWidth;
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}
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float v21;
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CalcWrapPoint(
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font,
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currentText,
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fontHeight,
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maxWidth,
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&v22,
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&v21,
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&nextText,
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a7,
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flags,
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&v26,
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0,
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scale
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);
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v22 = nextText - currentText;
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if (nextText == currentText) {
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break;
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}
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auto v15 = v24;
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auto v16 = v25 + 1 < 0;
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auto v17 = v24 + fontHeight;
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v25++;
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float v18 = v25;
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if (v16) {
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v18 = v18 + 4294967300.0;
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}
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if (v18 * 0.00000095367431640625 + maxHeight < v17) {
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break;
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}
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maxChars += nextText - currentText;
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currentText = nextText;
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v24 = fontHeight + v15 + v27;
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if (!v26 || !nextText) {
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break;
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}
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}
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return maxChars;
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}
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float GxuFontGetOneToOneHeight(CGxFont* font) {
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STORM_ASSERT(font);
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return PixelToScreenHeight(font->GetPixelSize());
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}
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void GxuFontGetTextExtent(CGxFont* font, const char* text, uint32_t numBytes, float height, float* extent, float a6, float scale, float a8, uint32_t flags) {
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InternalGetTextExtent(font, text, numBytes, height, extent, flags, a6, scale);
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}
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float GxuFontGetWrappedTextHeight(CGxFont* font, const char* text, float a3, float a4, const C2Vector& a5, float a6, float a7, uint32_t flags) {
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STORM_ASSERT(font);
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STORM_ASSERT(text);
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if (flags & 0x04) {
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a3 = GxuFontGetOneToOneHeight(font);
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}
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int32_t advance;
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uint32_t numBytes;
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uint32_t code;
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int32_t numLines = 0;
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float extent = 0.0f;
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float v17 = 0.0f;
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float v18 = 0.0f;
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const char* currentText = text;
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const char* nextText = nullptr;
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bool v21 = true;
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while (currentText && *currentText) {
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QUOTEDCODE quotedCode = GxuDetermineQuotedCode(currentText, advance, nullptr, flags, code);
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if (flags & 0x2000 && numLines == 1) {
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a4 = a4 - g_indentNormWidth;
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}
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if (quotedCode == CODE_NEWLINE) {
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nextText = currentText + advance;
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} else {
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CalcWrapPoint(
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font,
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currentText,
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a3,
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a4,
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&numBytes,
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&extent,
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&nextText,
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a5.x,
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flags,
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&v21,
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&v17,
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a6
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);
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if (currentText == nextText) {
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break;
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}
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}
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numLines++;
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currentText = nextText;
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float v14 = (float)GetScreenPixelHeight() * a3;
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if (v14 < v17) {
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v18 = v17 - v14 + v18;
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}
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if (flags & 0x02) {
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break;
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}
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}
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if (!(flags & 0x02) && currentText > text && GxuDetermineQuotedCode(currentText - 1, advance, nullptr, flags, code) == CODE_NEWLINE) {
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numLines++;
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}
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if (!numLines) {
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return 0.0f;
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}
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float v22 = GetScreenPixelHeight();
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float v14 = v22 * a7;
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auto v13 = CMath::fuint_pi(v14);
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auto v23 = static_cast<float>(v13) / v22;
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return (v18 / v22 + v23 * (float)(numLines - 1) + (float)numLines * a3);
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}
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void GxuFontInitialize() {
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g_theGxDevicePtr->ShaderCreate(g_fontVertexShader, GxSh_Vertex, "Shaders\\Vertex", "UI", 2);
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g_theGxDevicePtr->ShaderCreate(g_fontPixelShader, GxSh_Pixel, "Shaders\\Pixel", "UI", 1);
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BATCHEDRENDERFONTDESC::Initialize();
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FreeTypeInitialize();
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GxuFontWindowSizeChanged();
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// TODO
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// sub_6BD160();
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}
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void GxuFontRenderBatch(CGxStringBatch* batch) {
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if (batch) {
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batch->RenderBatch();
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}
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}
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int32_t GxuFontSetStringColor(CGxString* string, const CImVector& color) {
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STORM_ASSERT(string);
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string->SetColor(color);
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return 1;
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}
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void GxuFontSetStringPosition(CGxString* string, const C3Vector& position) {
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STORM_ASSERT(string);
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string->SetStringPosition(position);
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}
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void GxuFontUpdate() {
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for (auto string = g_strings.Head(); string; string = g_strings.Link(string)->Next()) {
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string->Tick();
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}
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// TODO
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}
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void GxuFontWindowSizeChanged() {
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static CRect s_currentRect = { 0.0f, 0.0f, 0.0f, 0.0f };
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CRect rect = { 0.0f, 0.0f, 0.0f, 0.0f };
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GxCapsWindowSize(rect);
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if (rect.maxY - rect.minY == 0.0f || rect.maxX - rect.minX == 0.0f) {
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rect = { 0.0f, 0.0f, 480.0f, 640.0f };
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}
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if (s_currentRect == rect) {
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return;
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}
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s_currentRect = rect;
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g_widthPixels = rect.maxX - rect.minX;
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g_heightPixels = rect.maxY - rect.minY;
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g_indentPixelWidth = 15.0f;
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g_indentNormWidth = 15.0f / (rect.maxX - rect.minX);
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// TODO
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// - walk s_fonts and trigger HandleScreenSizeChange
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}
|
||||
|
||||
int32_t IGxuFontGlyphRenderGlyph(FT_Face face, uint32_t pixelHeight, uint32_t code, uint32_t baseline, GLYPHBITMAPDATA* dataPtr, int32_t monochrome, uint32_t a7) {
|
||||
STORM_ASSERT(face);
|
||||
STORM_ASSERT(pixelHeight);
|
||||
STORM_ASSERT(dataPtr);
|
||||
|
||||
if (!FT_Get_Char_Index(face, code)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!FREETYPE_RenderGlyph(code, monochrome != 0, face)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto glyph = face->glyph;
|
||||
|
||||
uint32_t width = glyph->bitmap.width;
|
||||
uint32_t height = std::min(static_cast<uint32_t>(glyph->bitmap.rows), pixelHeight);
|
||||
size_t dataSize = glyph->bitmap.pitch * glyph->bitmap.rows;
|
||||
auto srcData = glyph->bitmap.buffer;
|
||||
uint32_t pitch = glyph->bitmap.pitch;
|
||||
|
||||
int32_t dummyGlyph = 0;
|
||||
|
||||
if (!width || !height || !srcData || !pitch || !dataSize) {
|
||||
width = (pixelHeight + 3) >> 2;
|
||||
height = pixelHeight;
|
||||
|
||||
if (!width) {
|
||||
width = pixelHeight;
|
||||
}
|
||||
|
||||
if (monochrome) {
|
||||
pitch = (width + 7) & 0xFFFFFFF8;
|
||||
} else {
|
||||
pitch = width;
|
||||
}
|
||||
|
||||
dataSize = pixelHeight * pitch;
|
||||
dummyGlyph = 1;
|
||||
}
|
||||
|
||||
void* data = SMemAlloc(dataSize, __FILE__, __LINE__, 0x0);
|
||||
|
||||
if (data) {
|
||||
memset(data, 0, dataSize);
|
||||
}
|
||||
|
||||
if (srcData) {
|
||||
memcpy(data, srcData, dataSize);
|
||||
}
|
||||
|
||||
dataPtr->m_data = data;
|
||||
dataPtr->m_dataSize = dataSize;
|
||||
dataPtr->m_glyphPitch = pitch;
|
||||
dataPtr->m_glyphWidth = width;
|
||||
dataPtr->m_glyphHeight = height;
|
||||
dataPtr->m_glyphCellWidth = width + a7;
|
||||
dataPtr->m_glyphAdvance = (double)(face->glyph->metrics.horiAdvance / 64) + 1.0;
|
||||
dataPtr->m_glyphBearing = (double)face->glyph->metrics.horiBearingX * 0.015625;
|
||||
dataPtr->m_yOffset = 0;
|
||||
dataPtr->m_yStart = 0;
|
||||
|
||||
if (width && height && data && !dummyGlyph) {
|
||||
CalculateYOffset(pixelHeight, baseline, face, height, &dataPtr->m_yOffset, &dataPtr->m_yStart);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
float PixelToScreenHeight(int32_t height) {
|
||||
return (double)height / (double)g_heightPixels;
|
||||
}
|
||||
|
||||
@ -2,9 +2,8 @@
|
||||
#define GX_FONT_HPP
|
||||
|
||||
#include "gx/font/FreeType.hpp"
|
||||
#include "gx/font/GxuFont.hpp"
|
||||
#include "gx/font/Types.hpp"
|
||||
#include "gx/Types.hpp"
|
||||
#include <cstdint>
|
||||
#include <common/Handle.hpp>
|
||||
#include <storm/Hash.hpp>
|
||||
|
||||
@ -34,14 +33,11 @@ class TEXTBLOCK : public CHandleObject {
|
||||
};
|
||||
|
||||
extern CGxShader* g_fontPixelShader[1];
|
||||
|
||||
extern CGxShader* g_fontVertexShader[2];
|
||||
|
||||
extern STORM_LIST(CGxString) g_freeStrings;
|
||||
|
||||
extern STORM_LIST(CGxString) g_strings;
|
||||
|
||||
void CalculateYOffset(uint32_t, uint32_t, FT_Face, uint32_t, int32_t*, int32_t*);
|
||||
extern uint32_t g_heightPixels;
|
||||
extern uint32_t g_widthPixels;
|
||||
extern float g_indentPixelWidth;
|
||||
extern float g_indentNormWidth;
|
||||
|
||||
float GetCharacterWidth(const char*, uint32_t, uint32_t, CGxFont*, float);
|
||||
|
||||
@ -53,52 +49,6 @@ uint32_t GetScreenPixelHeight(void);
|
||||
|
||||
uint32_t GetScreenPixelWidth(void);
|
||||
|
||||
QUOTEDCODE GxuDetermineQuotedCode(const char*, int32_t&, CImVector*, uint32_t, uint32_t&);
|
||||
|
||||
int32_t GxuFontAddToBatch(CGxStringBatch*, CGxString*);
|
||||
|
||||
void GxuFontAddShadow(CGxString* string, const CImVector& color, const C2Vector& offset);
|
||||
|
||||
CGxStringBatch* GxuFontCreateBatch(bool, bool);
|
||||
|
||||
int32_t GxuFontCreateFont(const char*, float, CGxFont*&, uint32_t);
|
||||
|
||||
int32_t GxuFontCreateString(CGxFont*, const char*, float, const C3Vector&, float, float, float, CGxString*&, EGxFontVJusts, EGxFontHJusts, uint32_t, const CImVector&, float, float);
|
||||
|
||||
int32_t GxuFontDestroyBatch(CGxStringBatch*);
|
||||
|
||||
void GxuFontDestroyFont(CGxFont*& font);
|
||||
|
||||
void GxuFontDestroyString(CGxString*&);
|
||||
|
||||
uint32_t GxuFontGetFontFlags(CGxFont*);
|
||||
|
||||
const char* GxuFontGetFontName(CGxFont*);
|
||||
|
||||
uint32_t GxuFontGetMaxCharsWithinWidth(CGxFont*, const char*, float, float, uint32_t, float*, float, float, float, uint32_t);
|
||||
|
||||
uint32_t GxuFontGetMaxCharsWithinWidthAndHeight(CGxFont*, const char*, float, float, float, uint32_t, float, float, float, uint32_t);
|
||||
|
||||
float GxuFontGetOneToOneHeight(CGxFont*);
|
||||
|
||||
void GxuFontGetTextExtent(CGxFont* font, const char* text, uint32_t numBytes, float height, float* extent, float a6, float scale, float a8, uint32_t flags);
|
||||
|
||||
float GxuFontGetWrappedTextHeight(CGxFont*, const char*, float, float, const C2Vector&, float, float, uint32_t);
|
||||
|
||||
void GxuFontInitialize(void);
|
||||
|
||||
void GxuFontRenderBatch(CGxStringBatch*);
|
||||
|
||||
int32_t GxuFontSetStringColor(CGxString*, const CImVector&);
|
||||
|
||||
void GxuFontSetStringPosition(CGxString* string, const C3Vector& position);
|
||||
|
||||
void GxuFontUpdate();
|
||||
|
||||
void GxuFontWindowSizeChanged(void);
|
||||
|
||||
int32_t IGxuFontGlyphRenderGlyph(FT_Face, uint32_t, uint32_t, uint32_t, GLYPHBITMAPDATA*, int32_t, uint32_t);
|
||||
|
||||
void TextBlockAddShadow(HTEXTBLOCK, CImVector, const C2Vector&);
|
||||
|
||||
HTEXTBLOCK TextBlockCreate(HTEXTFONT, const char*, const CImVector&, const C3Vector&, float, float, float, uint32_t, float, float, float);
|
||||
|
||||
@ -1,12 +0,0 @@
|
||||
#ifndef GX_FONT_INTERNAL_HPP
|
||||
#define GX_FONT_INTERNAL_HPP
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
class CGxFont;
|
||||
|
||||
uint32_t InternalGetMaxCharsWithinWidth(CGxFont*, const char*, float, float, uint32_t, float*, uint32_t, float, float, uint32_t*, float*, float*);
|
||||
|
||||
void InternalGetTextExtent(CGxFont*, const char*, uint32_t, float, float*, uint32_t, float, float);
|
||||
|
||||
#endif
|
||||
@ -1,5 +1,6 @@
|
||||
#include "gx/font/CGxFont.hpp"
|
||||
#include "gx/font/FontFace.hpp"
|
||||
#include "gx/font/GxuFontInternal.hpp"
|
||||
#include "gx/Texture.hpp"
|
||||
#include <cmath>
|
||||
#include <cstring>
|
||||
|
||||
@ -1,15 +1,16 @@
|
||||
#include "gx/font/CGxString.hpp"
|
||||
#include "gx/Buffer.hpp"
|
||||
#include "gx/font/CGxFont.hpp"
|
||||
#include "gx/font/GxuFont.hpp"
|
||||
#include "gx/font/Wrap.hpp"
|
||||
#include "gx/Font.hpp"
|
||||
#include "gx/Gx.hpp"
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <new>
|
||||
#include <storm/Memory.hpp>
|
||||
#include <storm/String.hpp>
|
||||
#include <tempest/Math.hpp>
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <new>
|
||||
|
||||
TEXTLINETEXTURE* TEXTLINETEXTURE::NewTextLineTexture() {
|
||||
// TODO
|
||||
|
||||
470
src/gx/font/GxuFont.cpp
Normal file
470
src/gx/font/GxuFont.cpp
Normal file
@ -0,0 +1,470 @@
|
||||
#include "gx/font/GxuFont.hpp"
|
||||
#include "gx/font/CGxFont.hpp"
|
||||
#include "gx/font/CGxStringBatch.hpp"
|
||||
#include "gx/font/FreeType.hpp"
|
||||
#include "gx/font/GxuFontInternal.hpp"
|
||||
#include "gx/font/Wrap.hpp"
|
||||
#include "gx/Device.hpp"
|
||||
#include "gx/Gx.hpp"
|
||||
#include "gx/Types.hpp"
|
||||
#include <storm/Memory.hpp>
|
||||
#include <storm/Unicode.hpp>
|
||||
#include <tempest/Math.hpp>
|
||||
#include <tempest/Rect.hpp>
|
||||
|
||||
STORM_LIST(CGxFont) g_fonts;
|
||||
STORM_LIST(CGxString) g_freeStrings;
|
||||
STORM_LIST(CGxString) g_strings;
|
||||
|
||||
static TSList<CGxStringBatch, TSGetLink<CGxStringBatch>> s_unusedBatches;
|
||||
|
||||
QUOTEDCODE GxuDetermineQuotedCode(const char* text, int32_t& advance, CImVector* color, uint32_t flags, uint32_t& wide) {
|
||||
wide = SUniSGetUTF8(reinterpret_cast<const uint8_t*>(text), &advance);
|
||||
|
||||
switch (wide) {
|
||||
case 0x0:
|
||||
case 0xFFFFFFFF:
|
||||
return CODE_INVALIDCODE;
|
||||
|
||||
case '\r':
|
||||
advance = 2 - (SUniSGetUTF8(reinterpret_cast<const uint8_t*>(text + 1), &advance) != '\n');
|
||||
return CODE_NEWLINE;
|
||||
|
||||
case '\n':
|
||||
advance = 1;
|
||||
return CODE_NEWLINE;
|
||||
}
|
||||
|
||||
if (wide != '|' || flags & 0x800) {
|
||||
return CODE_INVALIDCODE;
|
||||
}
|
||||
|
||||
auto quotedCode = text[advance];
|
||||
|
||||
if (!quotedCode) {
|
||||
return CODE_INVALIDCODE;
|
||||
}
|
||||
|
||||
switch (quotedCode) {
|
||||
case 'N':
|
||||
case 'n': {
|
||||
if (flags & 0x200) {
|
||||
return CODE_INVALIDCODE;
|
||||
}
|
||||
|
||||
advance = 2;
|
||||
return CODE_NEWLINE;
|
||||
}
|
||||
|
||||
// TODO handle other control codes
|
||||
}
|
||||
|
||||
// TODO remainder of function
|
||||
|
||||
return CODE_INVALIDCODE;
|
||||
}
|
||||
|
||||
int32_t GxuFontAddToBatch(CGxStringBatch* batch, CGxString* string) {
|
||||
if (batch && string) {
|
||||
batch->AddString(string);
|
||||
return 1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
void GxuFontAddShadow(CGxString* string, const CImVector& color, const C2Vector& offset) {
|
||||
if (string) {
|
||||
if (!(string->m_flags & 0x80)) {
|
||||
string->AddShadow(offset, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CGxStringBatch* GxuFontCreateBatch(bool a1, bool a2) {
|
||||
CGxStringBatch* batch;
|
||||
|
||||
if (s_unusedBatches.Head()) {
|
||||
batch = s_unusedBatches.Head();
|
||||
s_unusedBatches.UnlinkNode(batch);
|
||||
} else {
|
||||
auto m = SMemAlloc(sizeof(CGxStringBatch), __FILE__, __LINE__, 0x8);
|
||||
batch = new (m) CGxStringBatch();
|
||||
}
|
||||
|
||||
if (a1) {
|
||||
batch->m_flags |= 0x1;
|
||||
} else {
|
||||
batch->m_flags &= ~0x1;
|
||||
}
|
||||
|
||||
if (a2) {
|
||||
batch->m_flags |= 0x2;
|
||||
} else {
|
||||
batch->m_flags &= ~0x2;
|
||||
}
|
||||
|
||||
return batch;
|
||||
}
|
||||
|
||||
int32_t GxuFontCreateFont(const char* name, float fontHeight, CGxFont*& face, uint32_t flags) {
|
||||
STORM_ASSERT(name);
|
||||
STORM_ASSERT(*name);
|
||||
STORM_ASSERT((fontHeight <= 1.0f) && (fontHeight > 0.0f));
|
||||
|
||||
CGxFont* newFace = g_fonts.NewNode(2, 0, 0);
|
||||
|
||||
uint32_t v12 = flags;
|
||||
|
||||
if (flags & 0x8) {
|
||||
v12 |= 0x1;
|
||||
}
|
||||
|
||||
int32_t v13 = newFace->Initialize(name, v12, fontHeight);
|
||||
|
||||
if (!v13) {
|
||||
g_fonts.DeleteNode(newFace);
|
||||
newFace = nullptr;
|
||||
}
|
||||
|
||||
face = newFace;
|
||||
|
||||
return v13;
|
||||
}
|
||||
|
||||
int32_t GxuFontCreateString(CGxFont* face, const char* text, float fontHeight, const C3Vector& position, float blockWidth, float blockHeight, float spacing, CGxString*& string, EGxFontVJusts vertJustification, EGxFontHJusts horzJustification, uint32_t flags, const CImVector& color, float charSpacing, float scale) {
|
||||
STORM_ASSERT(face);
|
||||
STORM_ASSERT(text);
|
||||
// TODO
|
||||
// STORM_ASSERT(fontHeight || (flags & EGxStringFlags_FixedSize));
|
||||
STORM_ASSERT(vertJustification < GxVJ_Last);
|
||||
STORM_ASSERT(horzJustification < GxHJ_Last);
|
||||
|
||||
auto newString = CGxString::GetNewString(1);
|
||||
|
||||
int32_t result = newString->Initialize(
|
||||
fontHeight,
|
||||
position,
|
||||
blockWidth,
|
||||
blockHeight,
|
||||
face,
|
||||
text,
|
||||
vertJustification,
|
||||
horzJustification,
|
||||
spacing,
|
||||
flags & ~0x1,
|
||||
color,
|
||||
scale
|
||||
);
|
||||
|
||||
if (result) {
|
||||
string = newString;
|
||||
} else {
|
||||
GxuFontDestroyString(newString);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
int32_t GxuFontDestroyBatch(CGxStringBatch* batch) {
|
||||
if (!batch) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
batch->m_fontBatch.Clear();
|
||||
|
||||
s_unusedBatches.LinkToTail(batch);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void GxuFontDestroyFont(CGxFont*& font) {
|
||||
if (font) {
|
||||
g_fonts.DeleteNode(font);
|
||||
}
|
||||
|
||||
font = nullptr;
|
||||
}
|
||||
|
||||
void GxuFontDestroyString(CGxString*& string) {
|
||||
if (string) {
|
||||
string->Unlink();
|
||||
string->Recycle();
|
||||
string = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t GxuFontGetFontFlags(CGxFont* font) {
|
||||
if (font) {
|
||||
return font->m_flags;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char* GxuFontGetFontName(CGxFont* font) {
|
||||
return font
|
||||
? font->GetName()
|
||||
: nullptr;
|
||||
}
|
||||
|
||||
uint32_t GxuFontGetMaxCharsWithinWidth(CGxFont* font, const char* text, float height, float maxWidth, uint32_t lineBytes, float* extent, float a7, float scale, float a9, uint32_t flags) {
|
||||
return InternalGetMaxCharsWithinWidth(
|
||||
font,
|
||||
text,
|
||||
height,
|
||||
maxWidth,
|
||||
lineBytes,
|
||||
extent,
|
||||
flags,
|
||||
a7,
|
||||
scale,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr
|
||||
);
|
||||
}
|
||||
|
||||
uint32_t GxuFontGetMaxCharsWithinWidthAndHeight(CGxFont* font, const char* text, float fontHeight, float maxWidth, float maxHeight, uint32_t lineBytes, float a7, float scale, float a9, uint32_t flags) {
|
||||
if (!font) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!text || !*text) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (fontHeight == 0.0f || maxWidth == 0.0f || maxHeight == 0.0f || g_heightPixels == 0.0f) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (lineBytes == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (flags & 0x4) {
|
||||
fontHeight = GxuFontGetOneToOneHeight(font);
|
||||
}
|
||||
|
||||
auto v24 = static_cast<float>(g_heightPixels) * a9;
|
||||
auto v22 = CMath::fuint_pi(v24);
|
||||
auto v12 = static_cast<float>(v22) / static_cast<float>(g_heightPixels);
|
||||
bool v26 = true;
|
||||
auto v27 = v12;
|
||||
v24 = 0.0f;
|
||||
auto v13 = fontHeight;
|
||||
const char* nextText;
|
||||
|
||||
uint32_t maxChars = 0;
|
||||
|
||||
auto currentText = text;
|
||||
int32_t v25 = 0;
|
||||
while (*currentText) {
|
||||
if (flags & 0x2000 && v25 == 1) {
|
||||
maxWidth -= g_indentNormWidth;
|
||||
}
|
||||
|
||||
float v21;
|
||||
CalcWrapPoint(
|
||||
font,
|
||||
currentText,
|
||||
fontHeight,
|
||||
maxWidth,
|
||||
&v22,
|
||||
&v21,
|
||||
&nextText,
|
||||
a7,
|
||||
flags,
|
||||
&v26,
|
||||
0,
|
||||
scale
|
||||
);
|
||||
|
||||
v22 = nextText - currentText;
|
||||
if (nextText == currentText) {
|
||||
break;
|
||||
}
|
||||
|
||||
auto v15 = v24;
|
||||
auto v16 = v25 + 1 < 0;
|
||||
auto v17 = v24 + fontHeight;
|
||||
|
||||
v25++;
|
||||
|
||||
float v18 = v25;
|
||||
|
||||
if (v16) {
|
||||
v18 = v18 + 4294967300.0;
|
||||
}
|
||||
|
||||
if (v18 * 0.00000095367431640625 + maxHeight < v17) {
|
||||
break;
|
||||
}
|
||||
|
||||
maxChars += nextText - currentText;
|
||||
currentText = nextText;
|
||||
v24 = fontHeight + v15 + v27;
|
||||
|
||||
if (!v26 || !nextText) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return maxChars;
|
||||
}
|
||||
|
||||
float GxuFontGetOneToOneHeight(CGxFont* font) {
|
||||
STORM_ASSERT(font);
|
||||
|
||||
return PixelToScreenHeight(font->GetPixelSize());
|
||||
}
|
||||
|
||||
void GxuFontGetTextExtent(CGxFont* font, const char* text, uint32_t numBytes, float height, float* extent, float a6, float scale, float a8, uint32_t flags) {
|
||||
InternalGetTextExtent(font, text, numBytes, height, extent, flags, a6, scale);
|
||||
}
|
||||
|
||||
float GxuFontGetWrappedTextHeight(CGxFont* font, const char* text, float a3, float a4, const C2Vector& a5, float a6, float a7, uint32_t flags) {
|
||||
STORM_ASSERT(font);
|
||||
STORM_ASSERT(text);
|
||||
|
||||
if (flags & 0x04) {
|
||||
a3 = GxuFontGetOneToOneHeight(font);
|
||||
}
|
||||
|
||||
int32_t advance;
|
||||
uint32_t numBytes;
|
||||
uint32_t code;
|
||||
int32_t numLines = 0;
|
||||
float extent = 0.0f;
|
||||
float v17 = 0.0f;
|
||||
float v18 = 0.0f;
|
||||
const char* currentText = text;
|
||||
const char* nextText = nullptr;
|
||||
bool v21 = true;
|
||||
|
||||
while (currentText && *currentText) {
|
||||
QUOTEDCODE quotedCode = GxuDetermineQuotedCode(currentText, advance, nullptr, flags, code);
|
||||
|
||||
if (flags & 0x2000 && numLines == 1) {
|
||||
a4 = a4 - g_indentNormWidth;
|
||||
}
|
||||
|
||||
if (quotedCode == CODE_NEWLINE) {
|
||||
nextText = currentText + advance;
|
||||
} else {
|
||||
CalcWrapPoint(
|
||||
font,
|
||||
currentText,
|
||||
a3,
|
||||
a4,
|
||||
&numBytes,
|
||||
&extent,
|
||||
&nextText,
|
||||
a5.x,
|
||||
flags,
|
||||
&v21,
|
||||
&v17,
|
||||
a6
|
||||
);
|
||||
|
||||
if (currentText == nextText) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
numLines++;
|
||||
currentText = nextText;
|
||||
|
||||
float v14 = (float)GetScreenPixelHeight() * a3;
|
||||
if (v14 < v17) {
|
||||
v18 = v17 - v14 + v18;
|
||||
}
|
||||
|
||||
if (flags & 0x02) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!(flags & 0x02) && currentText > text && GxuDetermineQuotedCode(currentText - 1, advance, nullptr, flags, code) == CODE_NEWLINE) {
|
||||
numLines++;
|
||||
}
|
||||
|
||||
if (!numLines) {
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
float v22 = GetScreenPixelHeight();
|
||||
float v14 = v22 * a7;
|
||||
auto v13 = CMath::fuint_pi(v14);
|
||||
auto v23 = static_cast<float>(v13) / v22;
|
||||
|
||||
return (v18 / v22 + v23 * (float)(numLines - 1) + (float)numLines * a3);
|
||||
}
|
||||
|
||||
void GxuFontInitialize() {
|
||||
g_theGxDevicePtr->ShaderCreate(g_fontVertexShader, GxSh_Vertex, "Shaders\\Vertex", "UI", 2);
|
||||
g_theGxDevicePtr->ShaderCreate(g_fontPixelShader, GxSh_Pixel, "Shaders\\Pixel", "UI", 1);
|
||||
|
||||
BATCHEDRENDERFONTDESC::Initialize();
|
||||
|
||||
FreeTypeInitialize();
|
||||
|
||||
GxuFontWindowSizeChanged();
|
||||
|
||||
// TODO
|
||||
// sub_6BD160();
|
||||
}
|
||||
|
||||
void GxuFontRenderBatch(CGxStringBatch* batch) {
|
||||
if (batch) {
|
||||
batch->RenderBatch();
|
||||
}
|
||||
}
|
||||
|
||||
int32_t GxuFontSetStringColor(CGxString* string, const CImVector& color) {
|
||||
STORM_ASSERT(string);
|
||||
|
||||
string->SetColor(color);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void GxuFontSetStringPosition(CGxString* string, const C3Vector& position) {
|
||||
STORM_ASSERT(string);
|
||||
|
||||
string->SetStringPosition(position);
|
||||
}
|
||||
|
||||
void GxuFontUpdate() {
|
||||
for (auto string = g_strings.Head(); string; string = g_strings.Link(string)->Next()) {
|
||||
string->Tick();
|
||||
}
|
||||
|
||||
// TODO
|
||||
}
|
||||
|
||||
void GxuFontWindowSizeChanged() {
|
||||
static CRect s_currentRect = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
|
||||
CRect rect = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
|
||||
GxCapsWindowSize(rect);
|
||||
|
||||
if (rect.maxY - rect.minY == 0.0f || rect.maxX - rect.minX == 0.0f) {
|
||||
rect = { 0.0f, 0.0f, 480.0f, 640.0f };
|
||||
}
|
||||
|
||||
if (s_currentRect == rect) {
|
||||
return;
|
||||
}
|
||||
|
||||
s_currentRect = rect;
|
||||
|
||||
g_widthPixels = rect.maxX - rect.minX;
|
||||
g_heightPixels = rect.maxY - rect.minY;
|
||||
g_indentPixelWidth = 15.0f;
|
||||
g_indentNormWidth = 15.0f / (rect.maxX - rect.minX);
|
||||
|
||||
// TODO
|
||||
// - walk s_fonts and trigger HandleScreenSizeChange
|
||||
}
|
||||
62
src/gx/font/GxuFont.hpp
Normal file
62
src/gx/font/GxuFont.hpp
Normal file
@ -0,0 +1,62 @@
|
||||
#ifndef GX_FONT_GXU_FONT_HPP
|
||||
#define GX_FONT_GXU_FONT_HPP
|
||||
|
||||
#include "gx/Types.hpp"
|
||||
#include "gx/font/Types.hpp"
|
||||
#include <storm/List.hpp>
|
||||
#include <tempest/Vector.hpp>
|
||||
#include <cstdint>
|
||||
|
||||
class CGxFont;
|
||||
class CGxString;
|
||||
class CGxStringBatch;
|
||||
|
||||
extern STORM_LIST(CGxFont) g_fonts;
|
||||
extern STORM_LIST(CGxString) g_freeStrings;
|
||||
extern STORM_LIST(CGxString) g_strings;
|
||||
|
||||
QUOTEDCODE GxuDetermineQuotedCode(const char*, int32_t&, CImVector*, uint32_t, uint32_t&);
|
||||
|
||||
void GxuFontAddShadow(CGxString* string, const CImVector& color, const C2Vector& offset);
|
||||
|
||||
int32_t GxuFontAddToBatch(CGxStringBatch*, CGxString*);
|
||||
|
||||
CGxStringBatch* GxuFontCreateBatch(bool, bool);
|
||||
|
||||
int32_t GxuFontCreateFont(const char*, float, CGxFont*&, uint32_t);
|
||||
|
||||
int32_t GxuFontCreateString(CGxFont*, const char*, float, const C3Vector&, float, float, float, CGxString*&, EGxFontVJusts, EGxFontHJusts, uint32_t, const CImVector&, float, float);
|
||||
|
||||
int32_t GxuFontDestroyBatch(CGxStringBatch*);
|
||||
|
||||
void GxuFontDestroyFont(CGxFont*& font);
|
||||
|
||||
void GxuFontDestroyString(CGxString*&);
|
||||
|
||||
uint32_t GxuFontGetFontFlags(CGxFont*);
|
||||
|
||||
const char* GxuFontGetFontName(CGxFont*);
|
||||
|
||||
uint32_t GxuFontGetMaxCharsWithinWidth(CGxFont*, const char*, float, float, uint32_t, float*, float, float, float, uint32_t);
|
||||
|
||||
uint32_t GxuFontGetMaxCharsWithinWidthAndHeight(CGxFont*, const char*, float, float, float, uint32_t, float, float, float, uint32_t);
|
||||
|
||||
float GxuFontGetOneToOneHeight(CGxFont*);
|
||||
|
||||
void GxuFontGetTextExtent(CGxFont* font, const char* text, uint32_t numBytes, float height, float* extent, float a6, float scale, float a8, uint32_t flags);
|
||||
|
||||
float GxuFontGetWrappedTextHeight(CGxFont*, const char*, float, float, const C2Vector&, float, float, uint32_t);
|
||||
|
||||
void GxuFontInitialize();
|
||||
|
||||
void GxuFontRenderBatch(CGxStringBatch*);
|
||||
|
||||
int32_t GxuFontSetStringColor(CGxString*, const CImVector&);
|
||||
|
||||
void GxuFontSetStringPosition(CGxString* string, const C3Vector& position);
|
||||
|
||||
void GxuFontUpdate();
|
||||
|
||||
void GxuFontWindowSizeChanged();
|
||||
|
||||
#endif
|
||||
@ -1,9 +1,105 @@
|
||||
#include "gx/FontInternal.hpp"
|
||||
#include "gx/Font.hpp"
|
||||
#include "gx/font/GxuFontInternal.hpp"
|
||||
#include "gx/font/CGxFont.hpp"
|
||||
#include <cmath>
|
||||
#include "gx/font/GxuFont.hpp"
|
||||
#include <storm/Error.hpp>
|
||||
#include <tempest/Math.hpp>
|
||||
#include <cmath>
|
||||
|
||||
void CalculateYOffset(uint32_t pixelHeight, uint32_t a2, FT_Face face, uint32_t glyphHeight, int32_t* yOffset, int32_t* yStart) {
|
||||
uint32_t v6 = 0;
|
||||
int32_t v8 = 0;
|
||||
|
||||
if (glyphHeight <= pixelHeight) {
|
||||
uint32_t v9 = face->glyph->bitmap_top;
|
||||
|
||||
if (v9 <= a2) {
|
||||
v8 = a2 - v9;
|
||||
} else {
|
||||
v8 = 0;
|
||||
v6 = v9 - a2;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t v10 = v8 <= 0 ? 0 : v8;
|
||||
uint32_t v11 = pixelHeight - glyphHeight;
|
||||
|
||||
if (v11 >= v10) {
|
||||
*yOffset = v6;
|
||||
*yStart = v10;
|
||||
} else {
|
||||
*yOffset = pixelHeight - v10 - glyphHeight;
|
||||
*yStart = v11;
|
||||
}
|
||||
}
|
||||
|
||||
int32_t IGxuFontGlyphRenderGlyph(FT_Face face, uint32_t pixelHeight, uint32_t code, uint32_t baseline, GLYPHBITMAPDATA* dataPtr, int32_t monochrome, uint32_t a7) {
|
||||
STORM_ASSERT(face);
|
||||
STORM_ASSERT(pixelHeight);
|
||||
STORM_ASSERT(dataPtr);
|
||||
|
||||
if (!FT_Get_Char_Index(face, code)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!FREETYPE_RenderGlyph(code, monochrome != 0, face)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto glyph = face->glyph;
|
||||
|
||||
uint32_t width = glyph->bitmap.width;
|
||||
uint32_t height = std::min(static_cast<uint32_t>(glyph->bitmap.rows), pixelHeight);
|
||||
size_t dataSize = glyph->bitmap.pitch * glyph->bitmap.rows;
|
||||
auto srcData = glyph->bitmap.buffer;
|
||||
uint32_t pitch = glyph->bitmap.pitch;
|
||||
|
||||
int32_t dummyGlyph = 0;
|
||||
|
||||
if (!width || !height || !srcData || !pitch || !dataSize) {
|
||||
width = (pixelHeight + 3) >> 2;
|
||||
height = pixelHeight;
|
||||
|
||||
if (!width) {
|
||||
width = pixelHeight;
|
||||
}
|
||||
|
||||
if (monochrome) {
|
||||
pitch = (width + 7) & 0xFFFFFFF8;
|
||||
} else {
|
||||
pitch = width;
|
||||
}
|
||||
|
||||
dataSize = pixelHeight * pitch;
|
||||
dummyGlyph = 1;
|
||||
}
|
||||
|
||||
void* data = SMemAlloc(dataSize, __FILE__, __LINE__, 0x0);
|
||||
|
||||
if (data) {
|
||||
memset(data, 0, dataSize);
|
||||
}
|
||||
|
||||
if (srcData) {
|
||||
memcpy(data, srcData, dataSize);
|
||||
}
|
||||
|
||||
dataPtr->m_data = data;
|
||||
dataPtr->m_dataSize = dataSize;
|
||||
dataPtr->m_glyphPitch = pitch;
|
||||
dataPtr->m_glyphWidth = width;
|
||||
dataPtr->m_glyphHeight = height;
|
||||
dataPtr->m_glyphCellWidth = width + a7;
|
||||
dataPtr->m_glyphAdvance = (double)(face->glyph->metrics.horiAdvance / 64) + 1.0;
|
||||
dataPtr->m_glyphBearing = (double)face->glyph->metrics.horiBearingX * 0.015625;
|
||||
dataPtr->m_yOffset = 0;
|
||||
dataPtr->m_yStart = 0;
|
||||
|
||||
if (width && height && data && !dummyGlyph) {
|
||||
CalculateYOffset(pixelHeight, baseline, face, height, &dataPtr->m_yOffset, &dataPtr->m_yStart);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
uint32_t InternalGetMaxCharsWithinWidth(CGxFont* face, const char* text, float height, float maxWidth, uint32_t lineBytes, float* extent, uint32_t flags, float a8, float scale, uint32_t* bytesInString, float* widthArray, float* widthArrayGuard) {
|
||||
STORM_ASSERT(face);
|
||||
18
src/gx/font/GxuFontInternal.hpp
Normal file
18
src/gx/font/GxuFontInternal.hpp
Normal file
@ -0,0 +1,18 @@
|
||||
#ifndef GX_FONT_GXU_FONT_INTERNAL_HPP
|
||||
#define GX_FONT_GXU_FONT_INTERNAL_HPP
|
||||
|
||||
#include "gx/font/FreeType.hpp"
|
||||
#include <cstdint>
|
||||
|
||||
class CGxFont;
|
||||
struct GLYPHBITMAPDATA;
|
||||
|
||||
void CalculateYOffset(uint32_t, uint32_t, FT_Face, uint32_t, int32_t*, int32_t*);
|
||||
|
||||
int32_t IGxuFontGlyphRenderGlyph(FT_Face face, uint32_t pixelHeight, uint32_t code, uint32_t baseline, GLYPHBITMAPDATA* dataPtr, int32_t monochrome, uint32_t a7);
|
||||
|
||||
uint32_t InternalGetMaxCharsWithinWidth(CGxFont* face, const char* text, float height, float maxWidth, uint32_t lineBytes, float* extent, uint32_t flags, float a8, float scale, uint32_t* bytesInString, float* widthArray, float* widthArrayGuard);
|
||||
|
||||
void InternalGetTextExtent(CGxFont* font, const char* text, uint32_t numBytes, float height, float* extent, uint32_t flags, float a7, float a8);
|
||||
|
||||
#endif
|
||||
Loading…
Reference in New Issue
Block a user