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feat(ui): implement CSimpleStatusBar_GetValue
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@ -49,6 +49,10 @@ int32_t CSimpleStatusBar::GetScriptMetaTable() {
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return CSimpleStatusBar::s_metatable;
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}
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float CSimpleStatusBar::GetValue() const {
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return this->m_value;
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}
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void CSimpleStatusBar::RunOnMinMaxChangedScript() {
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if (!this->m_onMinMaxChanged.luaRef) {
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return;
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@ -22,6 +22,7 @@ class CSimpleStatusBar : public CSimpleFrame {
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// Public member functions
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CSimpleStatusBar(CSimpleFrame* parent);
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float GetValue() const;
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void RunOnMinMaxChangedScript();
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void RunOnValueChangedScript();
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void SetMinMaxValues(float min, float max);
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@ -46,7 +46,12 @@ int32_t CSimpleStatusBar_SetMinMaxValues(lua_State* L) {
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}
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int32_t CSimpleStatusBar_GetValue(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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auto type = CSimpleStatusBar::GetObjectType();
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auto statusBar = static_cast<CSimpleStatusBar*>(FrameScript_GetObjectThis(L, type));
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lua_pushnumber(L, statusBar->GetValue());
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return 1;
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}
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int32_t CSimpleStatusBar_SetValue(lua_State* L) {
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