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feat(net): handle SMSG_AUTH_RESPONSE
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@@ -0,0 +1,5 @@
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#include "client/ClientRealmResponseAdapter.hpp"
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void ClientRealmResponseAdapter::HandleAuthResponse(RealmConnection* connection, uint8_t authResult) {
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// TODO
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}
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@@ -5,6 +5,9 @@
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class ClientRealmResponseAdapter : public RealmResponse {
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public:
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// Virtual member functions
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virtual void HandleAuthResponse(RealmConnection* connection, uint8_t authResult);
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virtual void GameServerResult(RealmConnection* connection, const char* a2, const char* a3, const char* a4) {};
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};
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#endif
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