feat(ui): implement Script_PlayGlueMusic

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fallenoak committed 2025-11-22 13:48:34 -06:00
1 parent 20613ed8a0
commit e1bd0926cf
3 files changed
+16 -2

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+4
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@@ -534,3 +534,7 @@ void SI2::RegisterScriptFunctions() {
);
}
}
void SI2::StartGlueMusic(const char* name) {
// TODO
}
+1
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@@ -26,6 +26,7 @@ class SI2 {
static void PlayUISound(int32_t id);
static void RegisterCVars();
static void RegisterScriptFunctions();
static void StartGlueMusic(const char* name);
};
#endif
+11 -2
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@@ -1,13 +1,14 @@
#include "ui/ScriptFunctions.hpp"
#include "client/Client.hpp"
#include "client/ClientServices.hpp"
#include "console/CVar.hpp"
#include "db/Db.hpp"
#include "glue/CGlueMgr.hpp"
#include "gx/Coordinate.hpp"
#include "net/connection/ClientConnection.hpp"
#include "sound/Interface.hpp"
#include "ui/CSimpleTop.hpp"
#include "ui/Types.hpp"
#include "console/CVar.hpp"
#include "util/Lua.hpp"
#include "util/SFile.hpp"
#include "util/Unimplemented.hpp"
@@ -102,7 +103,15 @@ int32_t Script_QuitGameAndRunLauncher(lua_State* L) {
}
int32_t Script_PlayGlueMusic(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
if (!lua_isstring(L, 1)) {
return luaL_error(L, "Usage: PlayGlueMusic(\"filename\")");
}
auto name = lua_tostring(L, 1);
SI2::StartGlueMusic(name);
return 0;
}
int32_t Script_PlayCreditsMusic(lua_State* L) {