feat(ui): implement Script_RealmListDialogCancelled

This commit is contained in:
Tristan Cormier 2025-10-09 16:08:13 -04:00 committed by fallenoak
parent 30699a72cf
commit e3785010c4
3 changed files with 10 additions and 1 deletions

View File

@ -773,6 +773,12 @@ void CGlueMgr::QuitGame() {
ClientPostClose(0);
}
void CGlueMgr::RealmListDialogCancelled() {
if (!SStrCmpI(CGlueMgr::m_currentScreen, "login")) {
ClientServices::LoginConnection()->Logoff();
}
}
void CGlueMgr::Resume() {
// TODO
// CGlueMgr::m_disconnectPending = 0;

View File

@ -76,6 +76,7 @@ class CGlueMgr {
static void PollLoginServerLogin();
static void PollRealmList(const char* msg, int32_t complete, int32_t result, WOWCS_OPS op);
static void QuitGame();
static void RealmListDialogCancelled();
static void Resume();
static void SetCurrentAccount(const char* accountName);
static void SetIdleState(GLUE_IDLE_STATE state);

View File

@ -324,7 +324,9 @@ int32_t Script_GetSelectedCategory(lua_State* L) {
}
int32_t Script_RealmListDialogCancelled(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
CGlueMgr::RealmListDialogCancelled();
return 0;
}
int32_t Script_IsInvalidTournamentRealmCategory(lua_State* L) {