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feat(sound): update volume in SESoundInternal::Play
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@ -49,6 +49,10 @@ void SESoundInternal::Play() {
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// TODO
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// TODO
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// Update volume
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this->UpdateVolume();
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// Unpause channel (triggers playback)
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// Unpause channel (triggers playback)
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result = this->m_fmodChannel->setPaused(false);
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result = this->m_fmodChannel->setPaused(false);
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