feat(sound): stub SESound::Load

This commit is contained in:
fallenoak committed 2025-11-23 22:26:11 -06:00
1 parent 74289ed6b2
commit e92aa20b58
2 files changed
+7 -1

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+6
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@@ -163,3 +163,9 @@ void SESound::Init(int32_t maxChannels, int32_t* a2, int32_t enableReverb, int32
void SESound::Log_Write(int32_t line, const char* file, FMOD_RESULT result, const char* fmt, ...) {
// TODO
}
int32_t SESound::Load(const char* filename, int32_t a3, FMOD::SoundGroup* soundGroup1, FMOD::SoundGroup* soundGroup2, bool a6, bool a7, uint32_t a8, int32_t a9, uint32_t a10) {
// TODO
return 0;
}
+1 -1
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@@ -20,7 +20,7 @@ class SESound {
SESoundInternal* m_internal = nullptr;
// Member functions
// TODO
int32_t Load(const char* filename, int32_t a3, FMOD::SoundGroup* soundGroup1, FMOD::SoundGroup* soundGroup2, bool a6, bool a7, uint32_t a8, int32_t a9, uint32_t a10);
};
#endif