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feat(ui): add SLIDER_ORIENTATION
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@ -24,6 +24,7 @@ class CSimpleSlider : public CSimpleFrame {
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float m_value = 0.0f;
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float m_value = 0.0f;
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float m_valueStep = 0.0f;
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float m_valueStep = 0.0f;
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CSimpleTexture* m_thumbTexture = nullptr;
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CSimpleTexture* m_thumbTexture = nullptr;
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SLIDER_ORIENTATION m_orientation = SLIDER_VERTICAL;
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ScriptIx m_onValueChanged;
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ScriptIx m_onValueChanged;
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ScriptIx m_onMinMaxChanged;
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ScriptIx m_onMinMaxChanged;
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@ -88,6 +88,11 @@ enum PLURAL_RULE {
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PLURAL_RULE_2 = 2
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PLURAL_RULE_2 = 2
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};
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};
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enum SLIDER_ORIENTATION {
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SLIDER_HORIZONTAL = 0,
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SLIDER_VERTICAL = 1,
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};
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enum TextureImageMode {
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enum TextureImageMode {
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ImageMode_UI = 0,
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ImageMode_UI = 0,
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ImageMode_Desaturate = 1
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ImageMode_Desaturate = 1
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