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feat(object): add CGPlayer_C::GetActiveNextLevelXP
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@ -12,6 +12,14 @@ CGPlayer_C::~CGPlayer_C() {
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// TODO
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// TODO
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}
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}
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uint32_t CGPlayer_C::GetActiveNextLevelXP() const {
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if (this->GetGUID() != ClntObjMgrGetActivePlayer()) {
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return 0;
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}
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return this->GetNextLevelXP();
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}
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uint32_t CGPlayer_C::GetActiveXP() const {
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uint32_t CGPlayer_C::GetActiveXP() const {
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if (this->GetGUID() != ClntObjMgrGetActivePlayer()) {
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if (this->GetGUID() != ClntObjMgrGetActivePlayer()) {
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return 0;
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return 0;
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@ -15,6 +15,7 @@ class CGPlayer_C : public CGUnit_C, public CGPlayer {
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// Public member functions
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// Public member functions
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CGPlayer_C(uint32_t time, CClientObjCreate& objCreate);
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CGPlayer_C(uint32_t time, CClientObjCreate& objCreate);
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uint32_t GetActiveNextLevelXP() const;
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uint32_t GetActiveXP() const;
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uint32_t GetActiveXP() const;
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void PostInit(uint32_t time, const CClientObjCreate& init, bool a4);
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void PostInit(uint32_t time, const CClientObjCreate& init, bool a4);
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void SetStorage(uint32_t* storage, uint32_t* saved);
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void SetStorage(uint32_t* storage, uint32_t* saved);
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