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feat(object): add ClntObjMgrInitializeStd
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@ -14,6 +14,7 @@
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#include "gx/Texture.hpp"
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#include "model/Model2.hpp"
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#include "net/Poll.hpp"
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#include "object/Client.hpp"
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#include "sound/Interface.hpp"
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#include "ui/FrameScript.hpp"
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#include "ui/FrameXML.hpp"
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@ -79,6 +80,10 @@ int32_t ClientIdle(const void* data, void* param) {
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void ClientInitializeGame(uint32_t mapId, C3Vector position) {
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// TODO
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ClntObjMgrInitializeStd(mapId);
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// TODO
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EventRegister(EVENT_ID_IDLE, ClientIdle);
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// TODO
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@ -1,4 +1,7 @@
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#include "object/client/ObjMgr.hpp"
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#include "client/ClientServices.hpp"
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#include "net/Connection.hpp"
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#include <storm/Memory.hpp>
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#if defined(WHOA_SYSTEM_WIN)
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static thread_local ClntObjMgr* s_curMgr;
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@ -16,6 +19,21 @@ uint32_t ClntObjMgrGetMapID() {
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return s_curMgr->m_mapID;
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}
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void ClntObjMgrInitializeStd(uint32_t mapID) {
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// TODO last instance time
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auto mgr = STORM_NEW(ClntObjMgr);
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g_clientConnection->SetObjMgr(mgr);
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mgr->m_net = g_clientConnection;
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s_curMgr = mgr;
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ClntObjMgrSetHandlers();
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mgr->m_mapID = mapID;
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}
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void ClntObjMgrPop() {
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if (!s_savMgr) {
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return;
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@ -33,3 +51,7 @@ void ClntObjMgrPush(ClntObjMgr* mgr) {
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s_savMgr = s_curMgr;
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s_curMgr = mgr;
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}
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void ClntObjMgrSetHandlers() {
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// TODO
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}
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@ -6,8 +6,12 @@
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uint32_t ClntObjMgrGetMapID();
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void ClntObjMgrInitializeStd(uint32_t mapID);
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void ClntObjMgrPop();
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void ClntObjMgrPush(ClntObjMgr* mgr);
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void ClntObjMgrSetHandlers();
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#endif
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