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chore(gx): clean up TextBlockCreate
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850daf5e66
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@ -202,15 +202,16 @@ void TextBlockAddShadow(HTEXTBLOCK string, CImVector color, const C2Vector& offs
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GxuFontAddShadow(TextBlockGetStringPtr(string), color, offset);
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}
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HTEXTBLOCK TextBlockCreate(HTEXTFONT font, const char* text, const CImVector& color, const C3Vector& pos, float fontHeight, float blockWidth, float blockHeight, uint32_t flags, float charSpacing, float lineSpacing, float scale) {
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STORM_ASSERT(font);
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STORM_ASSERT(text);
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HTEXTBLOCK TextBlockCreate(HTEXTFONT fontHandle, const char* text, const CImVector& color, const C3Vector& position, float fontHeight, float blockWidth, float blockHeight, uint32_t flags, float charSpacing, float lineSpacing, float scale) {
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STORM_VALIDATE_BEGIN;
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STORM_VALIDATE(fontHandle);
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STORM_VALIDATE(text);
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STORM_VALIDATE_END;
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auto m = SMemAlloc(sizeof(TEXTBLOCK), __FILE__, __LINE__, 0x0);
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auto textBlock = new (m) TEXTBLOCK();
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auto textBlock = STORM_NEW(TEXTBLOCK)();
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C3Vector position = { 0.0f, 0.0f, pos.z };
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DDCToNDC(pos.x, pos.y, &position.x, &position.y);
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C3Vector ndcPosition = { 0.0f, 0.0f, position.z };
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DDCToNDC(position.x, position.y, &ndcPosition.x, &ndcPosition.y);
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EGxFontHJusts hjust = GxHJ_Center;
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@ -228,28 +229,28 @@ HTEXTBLOCK TextBlockCreate(HTEXTFONT font, const char* text, const CImVector& co
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vjust = GxVJ_Bottom;
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}
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uint32_t v16 = ConvertStringFlags(flags);
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uint32_t stringFlags = ConvertStringFlags(flags);
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float v15 = DDCToNDCWidth(charSpacing);
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float v20 = DDCToNDCHeight(lineSpacing);
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float v21 = DDCToNDCHeight(blockHeight);
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float v22 = DDCToNDCWidth(blockWidth);
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float v23 = DDCToNDCHeight(fontHeight);
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float ndcCharSpacing = DDCToNDCWidth(charSpacing);
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float ndcLineSpacing = DDCToNDCHeight(lineSpacing);
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float ndcBlockHeight = DDCToNDCHeight(blockHeight);
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float ndcBlockWidth = DDCToNDCWidth(blockWidth);
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float ndcFontHeight = DDCToNDCHeight(fontHeight);
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GxuFontCreateString(
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reinterpret_cast<FONTHASHOBJ*>(font)->font,
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reinterpret_cast<FONTHASHOBJ*>(fontHandle)->font,
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text,
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v23,
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position,
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v22,
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v21,
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v20,
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ndcFontHeight,
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ndcPosition,
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ndcBlockWidth,
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ndcBlockHeight,
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ndcLineSpacing,
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textBlock->string,
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vjust,
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hjust,
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v16,
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stringFlags,
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color,
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v15,
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ndcCharSpacing,
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scale
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);
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@ -51,7 +51,7 @@ uint32_t GetScreenPixelWidth(void);
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void TextBlockAddShadow(HTEXTBLOCK, CImVector, const C2Vector&);
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HTEXTBLOCK TextBlockCreate(HTEXTFONT, const char*, const CImVector&, const C3Vector&, float, float, float, uint32_t, float, float, float);
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HTEXTBLOCK TextBlockCreate(HTEXTFONT fontHandle, const char* text, const CImVector& color, const C3Vector& position, float fontHeight, float blockWidth, float blockHeight, uint32_t flags, float charSpacing, float lineSpacing, float scale);
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HTEXTFONT TextBlockGenerateFont(const char*, uint32_t, float);
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