From f5171c0c6caff1a6656cce729c14723ac074b088 Mon Sep 17 00:00:00 2001 From: fallenoak Date: Sun, 1 Feb 2026 13:04:37 -0600 Subject: [PATCH] feat(ui): add CGGameUI::IsRaidMember --- src/ui/game/CGGameUI.cpp | 6 ++++++ src/ui/game/CGGameUI.hpp | 1 + 2 files changed, 7 insertions(+) diff --git a/src/ui/game/CGGameUI.cpp b/src/ui/game/CGGameUI.cpp index 0187f65..ea8a3fb 100644 --- a/src/ui/game/CGGameUI.cpp +++ b/src/ui/game/CGGameUI.cpp @@ -149,6 +149,12 @@ void CGGameUI::InitializeGame() { // TODO } +int32_t CGGameUI::IsRaidMember(const WOWGUID& guid) { + // TODO + + return false; +} + void CGGameUI::RegisterFrameFactories() { FrameXML_RegisterFactory("WorldFrame", &CGWorldFrame::Create, true); FrameXML_RegisterFactory("GameTooltip", &CGTooltip::Create, false); diff --git a/src/ui/game/CGGameUI.hpp b/src/ui/game/CGGameUI.hpp index 062d8b9..2cf3c8b 100644 --- a/src/ui/game/CGGameUI.hpp +++ b/src/ui/game/CGGameUI.hpp @@ -16,6 +16,7 @@ class CGGameUI { static WOWGUID& GetLockedTarget(); static void Initialize(); static void InitializeGame(); + static int32_t IsRaidMember(const WOWGUID& guid); static void RegisterFrameFactories(); private: