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feat(component): add TextureCacheGetMip
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@ -164,6 +164,23 @@ int32_t TextureCacheGetInfo(void* handle, TCTEXTUREINFO& info, int32_t force) {
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return 1;
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return 1;
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}
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}
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uint8_t* TextureCacheGetMip(void* handle, uint32_t mipLevel) {
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auto entry = static_cast<CACHEENTRY*>(handle);
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if (!entry || entry->IsMissing() || !entry->m_data) {
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return nullptr;
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}
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if (mipLevel >= entry->Info().mipCount) {
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return nullptr;
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}
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auto blpHeader = static_cast<BLPHeader*>(entry->m_data);
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auto mipOffset = blpHeader->mipOffsets[mipLevel];
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return static_cast<uint8_t*>(entry->m_data) + mipOffset;
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}
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BlpPalPixel* TextureCacheGetPal(void* handle) {
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BlpPalPixel* TextureCacheGetPal(void* handle) {
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auto entry = static_cast<CACHEENTRY*>(handle);
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auto entry = static_cast<CACHEENTRY*>(handle);
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@ -46,6 +46,8 @@ void TextureCacheDestroyTexture(void* texture);
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int32_t TextureCacheGetInfo(void* handle, TCTEXTUREINFO& info, int32_t a3);
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int32_t TextureCacheGetInfo(void* handle, TCTEXTUREINFO& info, int32_t a3);
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uint8_t* TextureCacheGetMip(void* handle, uint32_t mipLevel);
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BlpPalPixel* TextureCacheGetPal(void* handle);
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BlpPalPixel* TextureCacheGetPal(void* handle);
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int32_t TextureCacheHasMips(void* handle);
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int32_t TextureCacheHasMips(void* handle);
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